Firewatch [OT] [PC/PS4] [Feb 9th, 2016]

Ciggavelli

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I was reading neogaf, and apparently this is VERY hard to run. People are saying a 980ti can't even get a stable 60 at 1080p. It doesn't even look that graphically instensive :wtf:

There better be SLI support :ufdup:

Not another unoptimized game. We just went through this with ROTR :stopitslime:

Apparently the PS4 version is all laggy too. Unoptimized all around :mjcry:

People are blaming Unity. We'll see tomorrow :sadcam:
 

Orbital-Fetus

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I was reading neogaf, and apparently this is VERY hard to run. People are saying a 980ti can't even get a stable 60 at 1080p. It doesn't even look that graphically instensive :wtf:

There better be SLI support :ufdup:

Not another unoptimized game. We just went through this with ROTR :stopitslime:

i'm intrigued by the concept of the game from what little i know but i'm gonna wait to see what's good.
 

Ciggavelli

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These developers are lazy man. I know it's off topic but man Just Cause 3 run so much better than the console .
I hate these fukking unoptimized games. What is this 2014 again? Damn :snoop:
 

Ciggavelli

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Deadlines and expectations for console games man. I just pray Ghost Recon, Division, Far Cry and others are optimized.

Love Steam for this reason refund that shyt
Don't count on it. Ubishyt never disappoints with shytty ports
 

Ciggavelli

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No sli support, but the game runs at a steady 60, ultra, at 1440p. No problems running this at all. I guess those rumors turned out to be false :blessed:

Interesting art style too :ehh:
 

Ciggavelli

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Terrible control scheme. Can't map any actions to mouse 3 and 4. R to run? :wtf:
 
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