Five reasons why Steam will destroy the PC games industry

Skooby

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This article is six years old! I'm not really a PC gamer...what do you all think of it now?



Five reasons why Steam will destroy the PC games industry - Gamesbrief

Five reasons why Steam will destroy the PC games industry

In the feedback for How to Publish a Game, one element stood out.

I had suggested that it made sense for a developer making PC games to work hard to get on all the distribution platforms. Not just Steam, but GamersGate, Metaboli, Direct2Drive and so on.

Bollocks came the resounding response.

No-one wanted to be quoted. But Steam seems to account for by far the majority of the revenue of every single company who came back to me. People were suggesting that Steam outsold, by a factor of 10 or more, all of the other sites combined.


All kudos for Valve for building this service organically to be so dominant, but this is terrible news for the PC games industry.

We’ve sleepwalked into letting Valve be the dominant platform holder for core PC games. And they did it without having to provide the marketing muscle, financial support and hardware innovation that Microsoft and Sony needed to give us to get their consoles of their ground.

In short, Valve is becoming a dangerous monopoly.

Why does that matter?

Reason 1: Monopolies stifle distribution innovation
In a free market, innovation and improvements are encouraged by competition. The problem occurs when one company is so far-and-away ahead that no-one else can catch up. Think of Google. Think of Facebook. And now we should be thinking of Steam in the same way.

Reason 2: Monopolies stifle creative innovation
I keep hearing that is getting harder and harder to get onto Steam, and if you don’t, then your game won’t sell. The PC has always been an open platform on which it is easy to distribute games. If Steam becomes a de facto monopoly, Valve decides which games we see. A bit too competitive to Half-Life? No distribution. We don’t like Match-3 games? No distribution. We’re not sure that anyone will want a game based on farming? No distribution.

Reason 3: The little guys don’t get a look in
Helping the little guys is hard. When you’re big, and profitable, and important, it’s easy to prioritise the big publishers over the little guys. The little guys are already struggling on the console (although PSN provides one route to market), but the PC has been their lifeblood. A megalithic monopoly could rationally decide that it is no longer cost-effective to support the little guys.

Reason 4: Steam has all the pricing power
Retailers won’t work with indies: it’s not worth their while and, more importantly, indies don’t give them marketing support.

What if that becomes true of Steam? Valve is in a position to say “your game won’t sell without us. We want a bigger cut, or upfront marketing commitment, or some form of guarantee.”

Reason 5: Valve doesn’t need to promote the platform
For all their weaknesses, Microsoft, Sony and Nintendo spend a lot of money promoting and improving their platforms. Steam doesn’t improve the PC as a gaming device. I am a lot more comfortable about oligopolies when there is something in it for the consumer (like subsidised home consoles, for example).

Aren’t Valve the good guys?
To be clear, I’m not saying that Valve is doing any of these things right now. They are a great developer that has created, from scratch, a dominant digital distribution platform, mainly through making it so damned good that consumers don’t want to use anything else.

I am pointing out the risks of letting one company completely dominate a market.

Are there any silver linings?
Sure. As PC games disappear almost entirely from High Street stores, Steam is an incredibly valuable distribution platform. It may, in fact, be the only thing stopping the PC games market from abrupt extinction.

Elsewhere, social and online games (i.e. service games, not product games) are not dependent on Steam in the slightest. In fact, they pose a great threat to Steam, as gamers start playing free-to-play MMOs monetized with virtual goods, rather than spending £29.99 on a game in a virtual box from Steam.

So we’re in this weird place. Steam’s dominance is, in my view, bad for the industry. Yet the emergence of new service-based business models is a terminal threat to Steam.

How Valve chooses to react to that threat will show whether they are PC gaming’s saviour or its monopolistic exploiter.

Which do you think?
 

Liquid

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Steam saved the PC Gaming platform.

Games were being cracked even before release date and as a result companies literally put DRM THAT hurt the paying consumer. It took a monumental release like Half-Life 2 that FORCED us all to use steam was a genius move by Valve.

Want competition? Build out a competitor worthy to battle steam. Microsoft is finally trying and things should get interesting once Scorpio is out.

UPlay or whatever the fukk it is called SUCKS.

Origin is actually decent, but just doesn't have the library that steam has.

I would love to see competition of course, but origin has a way to go. Microsoft has the clout to say that their store comes installed on every copy of Windows. Library just needs to catch up.
 

Fatboi1

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The Windows 10 store is absolute garbage. I can't take anyone seeing that as a viable competition to Steam seriously. Just use it. updates redownloading the entire game, crashing, games running poorly compared to Steam versions most of the time, can't use third party software because of uwp it's just trash. The vast majority of people aren't going to migrate to W10 unless they completely tear down and rebuild it.

It'd be like saying Nintendo will come and build a better online network than Steam.
 

Liquid

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The Windows 10 store is absolute garbage. I can't take anyone seeing that as a viable competition to Steam seriously. Just use it. updates redownloading the entire game, crashing, games running poorly compared to Steam versions most of the time, can't use third party software because of uwp it's just trash. The vast majority of people aren't going to migrate to W10 unless they completely tear down and rebuild it.

It'd be like saying Nintendo will come and build a better online network than Steam.
Microsoft has shown the ability to build out an elaborate gaming network. They can do it over time on the PC if they keep at it.

fukk off with that Nintendo analogy...it is fukking terrible :comeon:
 

Fatboi1

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Microsoft has shown the ability to build out an elaborate gaming network. They can do it over time on the PC if they keep at it.

fukk off with that Nintendo analogy...it is fukking terrible :comeon:
Yeah, an elaborate gaming network on consoles.

The Windows 10 store is garbage compared to Steam.

There's zero incentive to buying a game on there over Steam or even Origin.

The only argument is the cross buy thing which is nice but even then when the PC versions of their titles have been mostly crap it's basically shyt for icing on a cake. Besides if you're just a PC user the cross buy thing doesn't really matter.

They've been trash on the PC scene for years. GFWL and now this W10 store.

A lot of folks still wanna run Win 7 and then on top of that even users on W10 aren't flocking to buying shyt on there. What's the point?? Why buy Tomb Raider on the W10 store where you're restricted with what you can do with it and run into a lot of problems vs just buying it anywhere else?? They don't really have much big titles on there. People will probably buy 1-3 titles on there(their main games) and the rest will just be bought on Steam. There's a bunch of folks that skipped QB and waited till it dropped on Steam to buy it.

They have a LOOONG way to go.

Edit: The Nintendo analogy is to draw a comparison to someone saying that Nintendo will possibly have a storefront and online network that rivals PSN/XBL in the future. Right now it seems highly unlikely going off their previous efforts. It'd sound silly but that's going off Microsoft's PC support. Not their online structure on the Xbox. Their "Xbox=W10" thing they've been trying to push is fluff speak. That doesn't really bring much for the user side besides some cool sounding, "We want everything to be one :blessed:" message.

The actual gaming experience from what I've tried feels like some bare, stripped out feature compared to the Xbox. I know you've been rooting for Xbox for quite some time now but go out and try the games/apps on Windows 10 and tell me you honestly feel like it'll really come close to the experience/features of Steam.

I'm just calling it like i see it.
 
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