Last game I allowed myself to get heart racingly hyped for was Kane and Lynch after reading up on it in Game Informer and watching multiple dev videos talking about what they wanted to impliment in ways of how you interact with each character. As Kane, you had to monitor Lynch and make sure that he didn't delve into his breaks with reality shyt, monitor him taking his pills, and his reaction towards certain events.
As Lynch you had to do your best not to get too gun hungry, deal with hallucinations and make moral obligations when it came to dealing with civilians, all while choosing to heed or ignore orders/warnings from Kane. Game was supposed to be dope...then it got released.

I mean I like it and all, but I tossed that issue of Game Informer in the trash (Retrieved it after a day, though

) 'cause I felt so stupid believing that they'd deliver on even half the shyt they talked about. Now I just note games I want to play based off the premise, get 'em, play 'em and decide whether I want to keep or sell 'em, that's it.
