Gaming’s greatest What Ifs

5n0man

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What if Microsoft doesn’t give Bungie a hard deadline to have Halo 2 ready by November 2004? Without that hard deadline there’s no crunch which means no improperly tuned legendary difficulty, the story gets told & finished the way they want to, and the people who burned themselves out don’t go through that. Does that mean no Halo 3? Maybe Bungie without said burnout is cool still working on halo games.
What if Microsoft never fukked Bungie over with that deal to get halo 2 developed in a year?

Everything after Halo 3 was Bungie fulfilling contract obligations before they left because Microsoft lied about the terms of their original deal. The burnout wasn't the reason they left, originally microsoft promised a revenue sharing deal if they got Halo 2 finished on time but they lied.
 

parallax

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  • What if Final Fight stayed a sequel to Street Fighter instead of SF2.
  • What if SF3-Third Strike was successful
  • What if Earthbound 64 actually released during the N64 era.
  • What if Darkstalkers Resurrection passed the Capcom test.

this one pisses me off the most. instead of releasing two random versions of the game, it should have been darkstalkers chronicle. give non fans a taste of every character instead of capcoms pants on head decision to spilt the cast and confuse the shyt out of people that dont know the series
 

Jaguar93

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this one pisses me off the most. instead of releasing two random versions of the game, it should have been darkstalkers chronicle. give non fans a taste of every character instead of capcoms pants on head decision to spilt the cast and confuse the shyt out of people that dont know the series
:mjcry:What could’ve been if Resurrection was successful…
 

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What if Microsoft never fukked Bungie over with that deal to get halo 2 developed in a year?

Everything after Halo 3 was Bungie fulfilling contract obligations before they left because Microsoft lied about the terms of their original deal. The burnout wasn't the reason they left, originally microsoft promised a revenue sharing deal if they got Halo 2 finished on time but they lied.
How do you lie about things that you signed contracts to do?
Wouldn't that be in the contract?
Do you have any sources I could look at to catch up on how the business side went down?
Appreciate it :handshake:
 

Jaguar93

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:snoop:What if EA wasn’t so cheap and kept collaborating with AKI Corporation. As developers for the Def Jam series post FFNY.
 

5n0man

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How do you lie about things that you signed contracts to do?
Wouldn't that be in the contract?
Do you have any sources I could look at to catch up on how the business side went down?
Appreciate it :handshake:
It was part of the renegotiations, Microsoft told them they'd give bungie a bigger profit split and creative control after halo 2 which never happened. So they both agreed that Bungie would finish their contract and leave, with Microsoft keeping the ip.
 

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It was part of the renegotiations, Microsoft told them they'd give bungie a bigger profit split and creative control after halo 2 which never happened. So they both agreed that Bungie would finish their contract and leave, with Microsoft keeping the ip.
Yes, and if you could now provide a source so that I could verify this information. IT would be appreciated :handshake:
 

5n0man

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Yes, and if you could now provide a source so that I could verify this information. IT would be appreciated :handshake:
I remember this information from an ex Bungie dev during an interview from years ago.

You have the internet, you can look it up yourself, I'm not gonna hunt that interview down so you can disregard it
 

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I remember this information from an ex Bungie dev during an interview from years ago.

You have the internet, you can look it up yourself, I'm not gonna hunt that interview down so you can disregard it
What kind of reverse psychology is being applied here :wtf:
The only thing being disregarded is facts when you speak. Because you would provide any source. Unless you only have a gizmoduck quack (that's a tweet)
If the information was readily available you would have provided. So let me take a look see, maybe you just mad lazy son instead of a liar.
You catching the L either way....
I didn't see anything to support or even say what you're saying :manny: Here's what I did find, you tell me where the rift happened and how they was lied to....

  • 2007 Separation: In October 2007, Bungie announced it was splitting from Microsoft to become an independent company, Bungie, LLC.
  • Microsoft Retains "Halo": Microsoft kept all rights to the "Halo" franchise, and Bungie had to complete three more "Halo" games as part of the agreement.
  • Continued Partnership: The deal included a long-term partnership to continue developing the "Halo" franchise. Bungie also gained the creative freedom to pursue new intellectual property, which would later become "Destiny".
  • Long-term Relationship: The separation was a mutual decision, and the two companies have continued to evolve their relationship, with Bungie creating new IP and Microsoft continuing to invest in "Halo".
Now if you want, I can show you where Bungie was publicly yelling how Sony was taking away their control

[IGN] - Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover Sony

So if you could provide any possible sources to your story, I'd welcome it. Or.... you know, rhymes with lick cocks :camby:
 

Two Stacks

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:ohhh:What if….
  • What if that Nintendo/Playstation console actually released instead of the N64.
  • What if GTA 3, Spider-Man, Resident Evil 4, Destiny, and Guitar Hero were Xbox exclusives?
  • What if the Dreamcast never failed?
  • What if Dark Souls was a PlayStation exclusive?
  • What if DMC1 or RE 3.5 would’ve stayed Resident Evil 4?
  • What if Naughty Dog would’ve released that Jak reboot instead of Uncharted?
  • What if FF7 released on the N64, and Square and Nintendo never had a falling out?

If the Dreamcast never failed
Nintendo/Playstation system
You can tell FF7 was supposed to be a N64 game but they had to compress it to shyt to fit on the PS1
 

ball15life

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Its been close to 20 years. I'm convinced NFL 2K would have done to Madden what NBA 2K did to NBA Live.

I'd hope that neither had the exclusivity and were both forced to make the best games they possibly could

To your point I guess someone would have made the primary game by now
 

AStrangeName

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What if Sega hadn't sabotaged themselves waging civil war on their American branch?
You know this topic is a deep one as it's been brought up multiple times itt :wow:
When you realize how much they fukked over their American branch, it's not even funny. Told them to make the 32X, while making the Saturn's development private until journalist caught wind of it and spread the news.

Yuki Naka abusing his influence and being a dikkhead to STI so much that when they needed help with Sonic Xtreme and they was able to get access to the Nights engine to make progress. As they was making progress, he caught wind of it, threw the biggest fit in the world and snatched the engine away from them, played a major role on why the game got canceled which left the Saturn with no big name Sonic game. He also fukked over a dev team in the American branch that was working on Geist Force for the Dreamcast, stole their engine and used that said engine to make Sonic Adventure.

Them nikkas was committing war crimes on their American branch.
 
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5n0man

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You know this topic is a deep one as it's been brought up multiple times itt :wow:
When you realize how much they fukked over their American branch, it's not even funny. Told them to make the 32X, while making the Saturn's development private until journalist caught wind of it and spread the news.

Yuki Naka abusing his influence and being a dikkhead to STI so much that when they needed help with Sonic Xtreme and they was able to get access to the Nights engine to make progress. As they was making progress, he caught wind of it, threw the biggest fit in the world and snatched the engine away from them, played in major role on why the game got canceled which left the Saturn with no big name Sonic game. He also fukked over a dev team in the American branch that was working on Geist Force for the Dreamcast, stole their engine and used that said engine to make Sonic Adventure.

Them nikkas was committing war crimes on their American branch.
One of the most notorious self sabotages in gaming history, and the reason it happened was super petty.

Sega hired Tom Kalinski to help boost poor sales in the west, Tom came up with a plan that worked too well. Sega started matching and sometimes beating Nintendo in both console and game sales in the west, he's the reason for those edgy anti Nintendo ads from the 90s.

Sega of Japan couldn't match that success in Japan, but instead of replicating Tom kalinsky's marketing strategy, they killed their American braches momentum.


Basically Japanese stubbornness caused Sega to snatch defeat from the jaws of victory.
 
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