Ghost Of Tsushima Has A Top 10 Combat System Of All Time

The G.O.D II

A ha ha
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The combat is fine but once you realize every combat stance revolves around the same strategy(occasional dodge while hitting triangle to break guard), every arrow is one hit kill, and you can basically throw a smoke bomb down and kill everyone, it loses its luster real fast. And don’t get me started on the perks and charms(parrying arrows, poison charms, etc) Only enemies that were challenging at first were the straws due to the fact that they weren’t slow af like the mongols but once you realize all they do is one obvious unblockable and the same three hit combo with the parryable unblockable at the end it was curtains also. I didn’t check but is there now an option to turn off the glimmer prompts for unblockable attacks?
 

Khalil's_Black_Excellence

The King of Fighters
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Astral chains combat system >>>>>> this game.


the combat system itself isn't amazing but the combat is very very fun and it looks cool.

Oh and it feels satisfying

oh and I know people are going to say apples to oranges but the combat system in this game is much more enjoyable to me than Spider-Man and I'm a die-hard Spider-Man fan

I was with you until Spiderman.
 

Gizmo_Duck

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Yep, this and GoW, i do hope they pull the camera out in GoW 2 though.

This feels really good, they really need to work on the stealth gameplay in the next one though
 
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