Ghost of Yōtei | PS5/PRO | October 2, 2025 | Now Available - Metacritic: 87 Opencritic: 89

Gizmo_Duck

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Combat itself has seen significant evolution.

Despite the recent PlayStation State of Play event highlighting an arsenal of weapons at the player's disposal, Nate Fox was happy to confirm there's more to come.

"There are more ways that you can attack and kill people," he laughed.

"I'm happy to report to you. We have not shown you them all, but the weapons are definitely the heart of it. We took the stances from Ghost of Tsushima, which we loved, and we said, okay, let's go farther. Instead of four, let's put in five," he said.
 

Gizmo_Duck

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IGN: Ghost of Tsushima Legends was objectively awesome. How happy were you with that mode as a team and is there a possibility to see something like it again for Ghost of Yotei, either at launch or maybe in the far off distant future?

Nate Fox: We were extremely happy with Ghost of Tsushima Legends and allowing players to connect with friends and use their skills fighting with the katana against a variety of enemies. We loved it. Right now we are very focused on completing Ghost of Yotei to the highest quality possible and putting it in players' hands very soon on October 2. That is our absolute focus right now.
 

O³ (O cubed)

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ThrobbingHood

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I played the first one… easily a 10/10 game. So good I haven’t invested as much time in another game in years. So excited to dust off my PS5 and play this in October. Only found out yesterday there was a sequel.

As for this CACs complaining about the protagonist and her looks… just stop giving these losers attention. I remember the meltdown they had over CJ being black in GTA San Andreas… over 20 years later and nothing has changed. :yeshrug:
 

Don Homer

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I wish my original saved didn’t get yeeted. It’s the one game i should have a platinum for that i dont, despite two playthroughs
U could always just start fresh

I did that. I forgot how to play the game after 4+ years, so i just started a new game
 
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