Ghost of Yōtei | PS5/PRO | October 2, 2025 | Now Available - Metacritic: 87 Opencritic: 89

O³ (O cubed)

No more PAWGs, PLEASE??!!!??
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Man, I know if I'm getting old or the game is more difficult but I had to turn the difficulty from hard to medium. Maybe it's because you can't upgrade and get new weapons without doing story missions first.

In GoT you could pretty much be a badass by the end of Act 1
 

Grand Conde

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Man, I know if I'm getting old or the game is more difficult but I had to turn the difficulty from hard to medium. Maybe it's because you can't upgrade and get new weapons without doing story missions first.

In GoT you could pretty much be a badass by the end of Act 1

Maybe you are just a bytch. :yeshrug:
 

Dillah810

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Foxmulder

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What brightness are yall using. I did the wolf eyes shyt at the beginning and it put brightness to 10. Tried putting it up but nighttime is way too bright so I have been rolling with 10.
 

Gizmo_Duck

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One thing this game (and a lot of first party games) don’t get credit for is how flawless the performance is. Smooth 60fps with some lite ray tracing in an big open world game like this has been very nice, same with DS2.

Meanwhile every UE5 game is just a fukking disaster no matter the scope.
 

Methodical

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One thing this game (and a lot of first party games) don’t get credit for is how flawless the performance is. Smooth 60fps with some lite ray tracing in an big open world game like this has been very nice, same with DS2.

Meanwhile every UE5 game is just a fukking disaster no matter the scope.

What engine did this GoY use?
 
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