The triple pin toss alone is legendary. Flying enemies are so much easier to deal withYea that changes everything. Tough enemies become so much easier. Dancing around them bytches like Bud Crawford. Newcomers definitely gotta understand the whole game changes once you have all the upgrades. That's when hollow knight really became legendary. You start the game in a weakened state and have to get your power back. Then the combat becomes fluid as hell.
i aint even star tthis shyt yet,i've been hearing this game is unfair asfSome of this bullshyt at late gameThree hours on the same part annnnnnd I'm still here
I wanna see the completion rate on steam on this game in a couple weeks. shyt's gonna be 1%
It's an amazing game from every aspect but they overtuned the difficulty by about 25%. If you didn't take double damage from everything while also making every single enemy a sponge it would be 10/10. I'm at this part where you fighting hordes of flying enemies that are throwing shyt at you, blocking your attacks, stealing your silk, and just when you think you beat it, they make you do it again but harderi aint even star tthis shyt yet,i've been hearing this game is unfair asf
It's an excellent game but these are facts. This tiny jumping mouse enemy should NOT take 4 hits to kill.It's an amazing game from every aspect but they overtuned the difficulty by about 25%. If you didn't take double damage from everything while also making every single enemy a sponge it would be 10/10. I'm at this part where you fighting hordes of flying enemies that are throwing shyt at you, blocking your attacks, stealing your silk, and just when you think you beat it, they make you do it again but hardershyt takes like 5 minutes an attempt and you can't slack for a second. And this fight is mandatory. I wanna see casuals try this shyt
![]()
Wait until you come across the big miceIt's an excellent game but these are facts. This tiny jumping mouse enemy should NOT take 4 hits to kill.
I haveWait until you come across the big mice![]()
It's not that serious bruh. It's challenging, but I wouldn't go as far as to say it's unfair. Just punishing. I'd probably say the most "difficult" thing about the game is the whole two currency thing.i aint even star tthis shyt yet,i've been hearing this game is unfair asf
A random thought occurred to me that maybe, just maybe, they made your attacks initially weaker and enemies more spongey due to Hornet being a female.It's an amazing game from every aspect but they overtuned the difficulty by about 25%. If you didn't take double damage from everything while also making every single enemy a sponge it would be 10/10. I'm at this part where you fighting hordes of flying enemies that are throwing shyt at you, blocking your attacks, stealing your silk, and just when you think you beat it, they make you do it again but hardershyt takes like 5 minutes an attempt and you can't slack for a second. And this fight is mandatory. I wanna see casuals try this shyt
![]()
It's not that serious bruh. It's challenging, but I wouldn't go as far as to say it's unfair. Just punishing. I'd probably say the most "difficult" thing about the game is the whole two currency thing.
A random thought occurred to me that maybe, just maybe, they made your attacks initially weaker and enemies more spongey due to Hornet being a female.