Our previous comparison videos contained incorrect PS4/X1 footage.
http://www.ign.com/articles/2013/12/03/call-of-duty-ghosts-next-gen-comparison
IGN mistakenly published a previous side-by-side comparison of Call of Duty: Ghoststhat did not contain the full 1080p native resolution footage of the PS4 version. While IGN confirmed the display output setting on the PS4 was 1080p, the native resolution rendered in the game itself was not 1080p for an unknown reason. The footage was captured on non-retail, development hardware running the final build of the game. After viewing, the retail version on retail hardware, it's clear our old footage was a lower resolution. You can see this difference more clearly in this new video.
Additionally, some of the Xbox One footage from the event was captured in color-blind mode, which assists with a few colors such as red. These errors weren't spotted until after the footage was posted and other IGN staff and readers were able to A/B compare the video with native 1080p and non-color-blind footage.
IGN strives to be as accurate as possible in all of its reporting but we failed in this case. For that, we apologize. To help rectify this error and provide you with the proper information, we have recaptured footage for this graphics comparison. It contains new footage that accurately represents the visual difference between the PlayStation 4 and Xbox One versions of Call of Duty Ghosts.
You can also check out full resolution versions of stills from the video in the slideshow below.
http://www.ign.com/articles/2013/12/03/call-of-duty-ghosts-next-gen-comparison
Not this massive difference @

It's Ign vid player which is better than youtube. Did you even watch the vid? 


Stop always trying to stan all the damn time. The game is not that impressive anyways on PC or consoles.