I'm honestly annoyed with this whole "open world" wave

Ciggavelli

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Open world is the shyt when there is good exploration and a sense of wonder. If you don't have that, they're not as good.
 

Audemar

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I think companies saw the success that games like GTA has had (Rockstar games practically just scoop GoY and other awards, not to mention the sales) and want to try and replicate that same level of success. The problem is other game developers don't put in as much detail; I still remember how you could hogtie someone in RDR, put dude on the horse, then shoot his foot or leg and watch the blood drip down. :wow:Without the little things included, open world games just aren't captivating enough. If only Rockstar would have done a remaster of RDR or San Andreas.
 

Notorious 1 E.Y.E.

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I think companies saw the success that games like GTA has had (Rockstar games practically just scoop GoY and other awards, not to mention the sales) and want to try and replicate that same level of success. The problem is other game developers don't put in as much detail; I still remember how you could hogtie someone in RDR, put dude on the horse, then shoot his foot or leg and watch the blood drip down. :wow:Without the little things included, open world games just aren't captivating enough. If only Rockstar would have done a remaster of RDR or San Andreas.
man if they did a remastered of san andreas i probably never would of bought gta5
:mjcry: i miss the grove
 

MeachTheMonster

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There's room for both.

I personally prefer the freedom/flexibility of open world games.

Very few linear/story driven games keep my attention throughout.
 

The Devil's Advocate

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y'all don't know what you want


you hate open world games... but how many are there really? anything RPG shouldn't count.. that's been open world since zelda... how the hell you gonna have a RPG with a straight up story... then it's no longer an RPG... it's just a regular game with optional powerups


so that leaves off pretty much everything except gta like games... i call them action/adventure... again you have gta, rdr, assasins creed and saints row... the new metal gear... how many of those games are bad??


it's actually harder to create an entire world for a dev... it cost more everything, time, money, people, space... so they definitely dont do it for easiness


you know why they do it?? and this will go back to y'all not knowing what you want...

cause the moment they drop a game that isn't open world... everyone starts crying about how short it is...

"wow it's so short... i wish they had multiplayer" - so now they cram that shyt into every game, which is worse than open world... i mean EVERY game doesn't need a multiplayer online mode


then it became "wow it's so short.... i wish it was open world" - and still, i'd say like 90% of the games aren't open world... but i'm waiting for the long list of shytty open world, non-rpg games to drop


me personally... for my 60 bucks, i want 100 hours of gameplay over me beating it in 2 weeks then paying another 60 for maps and shyt to run around in doing the same 5 objectives for the next year
 

King Koopa

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Depends how it's executed for me. I prefer open world games cuz of the freedom. But I do tend to get bored w them more overtime. I stay focusing on the side stuff rather than the actual storyline.
 
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y'all don't know what you want


you hate open world games... but how many are there really? anything RPG shouldn't count.. that's been open world since zelda... how the hell you gonna have a RPG with a straight up story... then it's no longer an RPG... it's just a regular game with optional powerups


so that leaves off pretty much everything except gta like games... i call them action/adventure... again you have gta, rdr, assasins creed and saints row... the new metal gear... how many of those games are bad??


it's actually harder to create an entire world for a dev... it cost more everything, time, money, people, space... so they definitely dont do it for easiness


you know why they do it?? and this will go back to y'all not knowing what you want...

cause the moment they drop a game that isn't open world... everyone starts crying about how short it is...

"wow it's so short... i wish they had multiplayer" - so now they cram that shyt into every game, which is worse than open world... i mean EVERY game doesn't need a multiplayer online mode


then it became "wow it's so short.... i wish it was open world" - and still, i'd say like 90% of the games aren't open world... but i'm waiting for the long list of shytty open world, non-rpg games to drop


me personally... for my 60 bucks, i want 100 hours of gameplay over me beating it in 2 weeks then paying another 60 for maps and shyt to run around in doing the same 5 objectives for the next year

Last of us wasn't too short for me...uncharted wasn't too short for me....metal gears in the past weren't to short to me.


Mind you some of these had multiplayer components.

Stop.
 
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I didn't even say I hated all open world games I said every game doesn't have to be open world and to be honest some devs just don't do it high quality.
 

The Devil's Advocate

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Last of us wasn't too short for me...uncharted wasn't too short for me....metal gears in the past weren't to short to me.


Mind you some of these had multiplayer components.

Stop.
did i say YOU breh :usure:


i said y'all... gamers in general... don't act like there isn't an uproar anytime some 8 hour, 12 hour, 20 hour game is dropped

don't act like there's 50 new open world games out.. there's gta and about 5-6 like it.. the rest are rpg's, which again, have ALWAYS been open world.. adventure games stole that element from them.. newer games have guns and cars instead of walking and fast travel/horses


we all started bytching about content a long time.. man i wish this was longer.. i wish we had multiplayer so i could play it longer... it extends the use... they didn't just start giving us extra shyt we didn't want out of the kindness of our hearts
 
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