Infamous: Second Son Lead Designer Leaves Sucker Punch

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Jamie Griesemer, lead designer of Infamous: Second Son, left Sony developer Sucker Punch Productions earlier this month, according to his LinkedIn profile.

The longtime video game industry veteran confirmed his departure on Twitter when the question was brought up. "Thanks. I'm excited for people to get their hands on [Infamous: Second Son]. And yes, I have left [Sucker Punch]," Griesemer wrote. "Not really talking about it yet, tho."

"We can confirm that Jaime Griesemer is no longer at Sucker Punch Productions," a Sony spokesperson told IGN. "We are grateful for all the tremendous work he put into Infamous Second Son, and we wish him the best in his next endeavors.”

Before joining Sucker Punch, Griesemer worked at Bungie for roughly 12 years, assisting in the development of the first three Halo games as well as Halo Wars and Halo: Reach. Griesemer also served as a game designer for Destiny in the very early planning stages.

Infamous: Second Son releases in North America on Friday. Stay tuned to IGN for its review of the PlayStation 4-exclusive title.

http://www.ign.com/articles/2014/03...-sucker-punch?abthid=53289ad398d2b6d94700002a
 

AkaDemiK

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fukk is up with these devs and higher ups leaving companies left n right
 
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