SHUT THE fukk UP AND MAKE SOME BEATSGood. We need movie games™ nikka not shows based off games.
Get back in the lab.

SHUT THE fukk UP AND MAKE SOME BEATSGood. We need movie games™ nikka not shows based off games.
Get back in the lab.

How fukking far away is this game if he's just now focusing on it?![]()
He didn't mean this game specificallyHow fukking far away is this game if he's just now focusing on it?![]()
So turning to "Intergalactic: The Heretic Prophet." That was a huge announcement for you all out of the Game Awards last December. You've said Naughty Dog has been working on it since 2020 — where you are in the process right now, and will we see or hear more about it at one of PlayStation's upcoming State of Play presentations?
What can I say and not say? I can tell you we're in the thick of it. We're making it, we're playing it. We're firing on all cylinders. I've said this before, but I really mean it, I'm really feeling it right now: It's the most ambitious game we've ever made. It's the most expansive game we've ever made, maybe the most expensive, by the time we finish it. Troy [Baker] is in the game, and it's been five years since I've worked with Troy, and I've got to do it again, and it was a lot of fun to be on the stage with him again.
As far as when we're going to show stuff, I'm so antsy to show it and talk about it because the trailer that we showed doesn't even scratch the surface of what this game actually is. But announcing a game like this, especially when it's new IP, especially when it's coming out of Naughty Dog, you've got to coordinate with marketing, with PR, with a bunch of people. So it'd be foolish for me to say when we're gonna show something right now.
You've described "Intergalactic" multiple times now as having "the deepest gameplay" in Naughty Dog's history. Can you tease that out a little bit more?
I'm not sure that I can. You could look at our previous titles and see the evolution of going from "Uncharted," where we're really cutting our teeth on realistic character-action game, third-person shooter, combined with emotional storytelling. With "The Last of Us," we added some RPG elements, we started playing with wide linear layouts. Continue that trajectory forward, add sci-fi and you start to get the sense of what we're doing, and then we've gotten even more ambitious than that. So really looking forward to see how it all comes together. I think you're all going to be pleasantly surprised by it.
![]()
Neil Druckmann on Leaving ‘The Last of Us,’ His New Game ‘Intergalactic’ and How Involved He’ll Be on Season 3: ‘My Job Is to Stay Very High Level’ (EXCLUSIVE)
Neil Druckmann talks leaving HBO's 'The Last of Us' show and his new video game, 'Intergalactic: The Heretic Prophet.'variety.com
That picture suggests 2026 based on the spacing though 2027 would not be surprising. The fiscal year outline showed this game as a tentpole title that will be out by the end of the next fiscal year, that ends early 2027. ND never takes beyond 6 years to create a game.2027 confirmed with a remaster on The 6 two years later.
Would rather have it in 2027 anyway. Next year is fukkin LOADED.
Logan being in the fall of 26 easily puts this on the 27 menu.That picture suggests 2026 though 2027 would not be surprising. ND never takes beyond 6 years to create a game.
Based on the spacing in that picture this game is 2026. They could cram all 3 of those games into next year. One in August, one in October, and one in December or somewhere between August to December. Not all of the 2026 exclusives have been announced or confirmed yet.Logan being in the fall of 26 easily puts this on the 27 menu.
Still haven't seen what Santa Monica's new game is either.
Insomniac has 2 teams, so I wonder if the other is working on that Venom standalone.