Is Dead Space A Psychologically Traumatizing Experience?

trollol

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Dead space 2 was a huge step down from dead space 1. Dead space 3 was garbage.


They tried to streamline a niche genre game into a game that would appeal to dude bro shooter fans and appealled to nobody.

Truth


1 is classic survival horror and legit scary. 2 WAS NOT SCARY.... AT ALL

2 was action heavy as fukk. I cant remember 1 moment that even came close to the first game
 

Crakface

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I peeled you today with the As-Val breh :mjlol:
A broken clock is right twice a day bruh. Im gonna fly a jet into your face one day bruh. :ufdup:
Truth


1 is classic survival horror and legit scary. 2 WAS NOT SCARY.... AT ALL

2 was action heavy as fukk. I cant remember 1 moment that even came close to the first game
You fukking troll you. None of these games are scary but they are psyhologically traumatic

tumblr_ms2mvpqAiV1rgbmv5o1_500.gif
 

Crakface

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fukkboys didnt like dead space 3 because they had to actually aim at the body parts to kill enemies faster. fukkboys were under the impression they had to put entire clips into enemies to drop them. fukkboys didnt know how to use the weapon customization properly. fukkboys didnt like the fact there was coop. fukkboys hated the fact that Isaac didnt feel weak and powerless. They didnt like that Isaac was now properly prepared to defend himself. They felt it made the game less scary. They didnt like how fast the enemies moved :mjlol: Yea thats what stasis is for. They basically wanted this to be a survival horror game when its built as a sci fi action game.

Gam is tiht.
 

Deezay

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i just purchased the Silent Hill collection i believe SH2 is psychologically the scariest game of all time

After playing Outlast i think ill finally be able to conquer this demonic game

Dead Space was not that scary
This game prepared me for creepy shyt.
Dead Space is mostly jump scares.
Although there are some disturbing story elements.
 

Deezay

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fukkboys didnt like dead space 3 because they had to actually aim at the body parts to kill enemies faster. fukkboys were under the impression they had to put entire clips into enemies to drop them. fukkboys didnt know how to use the weapon customization properly. fukkboys didnt like the fact there was coop. fukkboys hated the fact that Isaac didnt feel weak and powerless. They didnt like that Isaac was now properly prepared to defend himself. They felt it made the game less scary. They didnt like how fast the enemies moved :mjlol: Yea thats what stasis is for. They basically wanted this to be a survival horror game when its built as a sci fi action game.

Gam is tiht.
You sold me, nikka. Lol
 
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