Is machine learning a big deal or nah?

Secure Da Bag

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OP getting butthurt because we're not hyped over graphics enhancements as opposed to actual AI enhancements?

Title makes just as much sense as his username.
 

daze23

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OP getting butthurt because we're not hyped over graphics enhancements as opposed to actual AI enhancements?

Title makes just as much sense as his username.
the first reply assumed this was about AI, the OP corrected that in the next post, and then everyone keeps talking about AI :gucci:

this is about using machine learning for image reconstruction techniques like DLSS
 

Secure Da Bag

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the first reply assumed this was about AI, the OP corrected that in the next post, and then everyone keeps talking about AI :gucci:

this is about using machine learning for image reconstruction techniques like DLSS

Correct the damn title or OP post. :gucci:

The next post doesn't even correct anything. It's just some video OP expects everyone to sit through cuz he didn't get his shyt straight the 1st, 2nd, or 3rd time. :gucci:
 

Rice N Beans

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You sir exposed yourself here, it doesn't make sense you say?

Yes, in the example listed, it would be a bit much to have something like that get refined on the console itself. That is why Drivatar data went to Azure, for example.
I mean if it was used in the example you said for pool :laff: Like you did realize ml was never for that.

Of course ML isn't explicitly for things like pool. The example in billiards is for the program to learn efficiencies on its own outside of predetermined paths. Billiards varies a ton depending on the location of the cue and everything else. With ML, the bot can not only adapt to these changes, but determine the best path forward based on previous results.

Rudimentary, but it gives a basic, easily absorbed example.

...machine learning is a more advanced way of checkerboarding...

You CAN use ML for improvements to upscaling techniques, but it doesn't require it. I skimmed around the video, and they can do better upscaling filters other than bilinear, but I guess they had to showcase the potential somehow.

Otherwise, results seem to be impressive visually. However, without anything concrete to really put it through, I'll wait and see. A choppy Forza section of gameplay doesn't do it for me. :yeshrug:
 

Insensitive

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I think Machine Learning will be applied to improve image quality and various effects.
As in they'll use their huge cloud computing resources to generate algorithms which run
physics or lighting calculations considerably faster than they would normally.

I think we're barely scratching the surface as far as more complex software side stuff that
will likely happen this generation.

Last generation we saw all kinds of efficient software solutions which allowed developers to spit
out images at double the resolution they were being rendered at. Image that kind of knowledge applied
to all kinds of other aspects like the simulation (physics & lighting = huge hoom).

I think games like Ratchet & Clank and Metro Exodus and Miles Morales just a glimpse into
the future. Mid-gen, we'll scoff at the idea of thinking Forbidden West or Ratcher & Clank are the "height" of
next gen.
 

Hood Critic

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Not understand the difference between ML and AI brehs....post a random thread because someone mentioned ML in a Xbox video brehs.

You're hilarious.
 
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