Not at all. You seem to not even understand what you tried to explain.
You gave the PS3 an excuse. Then you say "Well, its not as hard on xbox so this BF4 thing is valid"
Nah bruh, the xbox isn't easier like how you just blurted out. People are not experts or even good with using the Esram the way it was designed. That takes time, and the PS3 or how it worked has nothing to do with how much time Dev's will need to get that Esram working correctly. The PS4 is just raw power, so they can get what they get out of it. Not much ceiling, they know most of it right now. Xbox, like the PS3, will only grow in power as they become more familiar with not just Esram, but also the lower latency DDR3. DDR3 wasn't a design flaw, they chose it because its better than GDDR5 in what what the xbox uses it for in gaming (and system functions)
All this will be clear before the end of 2014, the developers and creators have stated this since the beginning.
I have saved the article in case any of you guys are doubting the time frame they said they would need to squeeze more out of it.
Besides the fact that RYSE is the best looking game so far, Xbox One games will still look better than PS4 games (especially the first party games) moving forward, and much more so next year.
Halo 5, 1080p/60fps CONFIRMED