Just what was Microsoft thinking?

MeachTheMonster

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:leostare: that why I said games could only be installed once to one console.


From there, that online copy would need online drm,

With the disk drm still inplace

And I'm sure GameStop would have been more than happy with the extra profit from new games, and producers would be happy with the ability to see 100% of the income of online games, with the strong possibility of online sales becoming the majority due to cheaper prices.


It's all about compromise meech, gamers woulda seen the benefit of a plan like that and I'm sure Sony would have followed suit

:mindblown:So less "consumer rights" would have been a good idea?
 

5n0man

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:mindblown:So less "consumer rights" would have been a good idea?

:why: what are you talking about

Did you even read and understand what I said?

I gave a plan that would have allowed them to keep their old ideas while silencing the concerns
 

MeachTheMonster

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:why: what are you talking about

Did you even read and understand what I said?

I gave a plan that would have allowed them to keep their old ideas while silencing the concerns
The plan you gave would allow multiple people to be playing from one disc at a time and it defeated the purpose of keeping a closed system to ensure publishers got paid.
 

5n0man

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The plan you gave would allow multiple people to be playing from one disc at a time and it defeated the purpose of keeping a closed system to ensure publishers got paid.

Two at most:comeon:
They were just talking about ten.:rudy:

How are more than two people gonna play at the same time if the disk is needed after the first activation?

Publishers don't get payed for used games as it is, the key is convincing people why getting it online is the way to go
 

MostReal

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the MS fanboys are truly pathetic, yall believe everything they spoon feed you. The bottom line is MS got too greedy and gamers clowned them for it.

All the crap MS overcharge people for you really think they trying to lower cost on anything? :what:
 

MeachTheMonster

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Two at most:comeon:
They were just talking about ten.:rudy:

How are more than two people gonna play at the same time if the disk is needed after the first activation?
I install it and share it with 10 people, then I sell it to you. You play it for a while then you sell it. All the while I'm still playing it with my 10 family members. Publishers get none of the money from the sales and nothing changes.

This would be pointless and confusing, while offering no benefits to publishers.

Publishers don't get payed for used games as it is, the key is convincing people why getting it online is the way to go

Well it looks like they are going to try to influence digital in other ways, but it would have made no point to add all those restrictions only to make publishers loose more money.
 

5n0man

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the MS fanboys are truly pathetic, yall believe everything they spoon feed you. The bottom line is MS got too greedy and gamers clowned them for it.

All the crap MS overcharge people for you really think they trying to lower cost on anything? :what:

It's like they truly was no other way to go to do what they were trying to do.
 

MeachTheMonster

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the MS fanboys are truly pathetic, yall believe everything they spoon feed you. The bottom line is MS got too greedy and gamers clowned them for it.

All the crap MS overcharge people for you really think they trying to lower cost on anything? :what:

Y'all just have a severe misunderstand of how the industry works.

Microsft stands to loose nore gain money from used games sales. They don't set the retail prices of Xbox games. It's the publishers/devs who are struggling to stay afloat. If the industry implodes we all loose
 

5n0man

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I install it and share it with 10 people, then I sell it to you. You play it for a while then you sell it. All the while I'm still playing it with my 10 family members. Publishers get none of the money from the sales and nothing changes.

This would be pointless and confusing, while offering no benefits to publishers.



Well it looks like they are going to try to influence digital in other ways, but it would have made no point to add all those restrictions only to make publishers loose more money.

Nowhere did I state you would be able to share with ten people, again compromise is the key, gamers can't have it all and then some.

Play from the cloud? Sure but obviously games sharing wouldn't work but gamers have already shown they rather have used games
 

MeachTheMonster

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Nowhere did I state you would be able to share with ten people, again compromise is the key, gamers can't have it all and then some.

Play from the cloud? Sure but obviously games sharing wouldn't work but gamers have already shown they rather have used games

So more restrictions and no benefits to gamers or publishers is your idea?

What's the point?
 

5n0man

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I never said there was no other way. I personaly think they should have gone all digital. Then none of this stuff would have mattered. But the world isn't ready for that yet :manny:

That's why they slowly steer people to a always online experience, not drag them unwillingly
 

MostReal

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Y'all just have a severe misunderstand of how the industry works.

Microsft stands to loose nore gain money from used games sales. They don't set the retail prices of Xbox games. It's the publishers/devs who are struggling to stay afloat. If the industry implodes we all loose

the industry is fine as long as corporations like MS back real games and not shovelware like Kinect...that is what will destroy the industry not used games.

I use to debate this with someone else on how MS is doing its best to destroy the gaming industry by promoting shovelware Kinect and not real games, its no different than what happened to the rap industry with the promotion of garbage rappers.
 
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