Julius Skrrvin
I be winkin' through the scope
I almost wish dudes would do some console covering but nahThat's my PC brethren![]()

Too good for that
I almost wish dudes would do some console covering but nahThat's my PC brethren![]()

Not when it comes to a multiplayer based game.Fans are honestly some of the worst people to rely on, so many of them will make the purchase and then hype the game up to validate their purchase and make them feel like they didn't waste their money.
Or they`ll stan it because it's an exclusive and they have a console agenda.
Putting faith in fans is pretty misguided
That's what I like a lot about Killzone as well brehwhat people don't get about Killzone is that it is a unique shooter. The gunplay is unmatched IMO. Yea, the stories are pretty average but nothing gives me that feeling of being in a visceral gun fight like Killzone. No other game gives that satisfying kill. I really don't know how to describe it....all I know in that game I don't feel like some cardboard cutout. and the enemies don't either. It feels like you really letting rounds loose in that game and if I'm going to play a 1st person shooter...the shooting is the most important and to this date nothing grabs me like a Killzone shootout.
. It gives you that visceral, powerful feel when you shoot a gun that feels more like holding and using a burner in real life. The recoil and effects might be a little exaggerated, but I love how Killzone makes you really stop and pick your shots.
The Gametrailers reviewer said some fun things missing from the game's multiplayer were Jetpacks and EXOskeletonswhat people don't get about Killzone is that it is a unique shooter. The gunplay is unmatched IMO. Yea, the stories are pretty average but nothing gives me that feeling of being in a visceral gun fight like Killzone. No other game gives that satisfying kill. I really don't know how to describe it....all I know in that game I don't feel like some cardboard cutout. and the enemies don't either. It feels like you really letting rounds loose in that game and if I'm going to play a 1st person shooter...the shooting is the most important and to this date nothing grabs me like a Killzone shootout.

The Gametrailers reviewer said some fun things missing from the game's multiplayer were Jetpacks and EXOskeletons
THese dudes don't have a clue


exactly, man I remember in KZ2 and you popped a dome with a single burst from waaay across the map, while ADS & then to hear that extra chirp for the headshotThat's what I like a lot about Killzone as well breh. It gives you that visceral, powerful feel when you shoot a gun that feels more like holding and using a burner in real life. The recoil and effects might be a little exaggerated, but I love how Killzone makes you really stop and pick your shots.
You should play FEAR if you really like Killzone. Only the first one though and maybe the second tho![]()
, only you and that guy who's head you popped knew how good you were. It took real skill and patience in complete chaos. I'd be holding the DS3 like
watching that helmet pop off. In other shooters, this is a routine kill...its different in Killzone.Not when it comes to a multiplayer based game.
COD fans don't act like every COD is the best yet? 
COD fans aren't Killzone fans.COD fans don't act like every COD is the best yet?
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Yep, shyt was likeexactly, man I remember in KZ2 and you popped a dome with a single burst from waaay across the map, while ADS & then to hear that extra chirp for the headshot, only you and that guy who's head you popped knew how good you were. It took real skill and patience in complete chaos. I'd be holding the DS3 like
watching that helmet pop off. In other shooters, this is a routine kill...its different in Killzone.
. They made it so that hip fire kills were possible, and that ADS kills took actual skill and time. People be complaining that Killzone is really slow or weighty or something but thats how console shooters SHOULD be. They should be slow, measured, and contemplative. They will never be able to achieve the speed of PC material with the way controllers are now, so they might as well take advantage of that pacing. Thats why Rainbow Six and Halo is fun on consoles too. Console shooters should not emphasize running and gunning imo.To me a 7 is average, once you start going into the 6-5 range that's a bad game.
1-2-3-4 that's unplayable stuff
To be honest it depends. A lot of dudes with actual taste in shooters just buy them because they have a large online population and they can stunt on noobs. They know the series has been pretty much dookie since Modern Warfare 2. This latest one is just fukking awful though, I have no idea why guys like @MeachTheMonster are caping for it when overall the game looks legitimately broken in MP.COD fans don't act like every COD is the best yet?
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To be honest it depends. A lot of dudes with actual taste in shooters just buy them because they have a large online population and they can stunt on noobs. They know the series has been pretty much dookie since Modern Warfare 2. This latest one is just fukking awful though, I have no idea why guys like @MeachTheMonster are caping for it when overall the game looks legitimately broken in MP.
Look at this shytty fukking game![]()
I've never caped for any FPS. Honestly I'm not a big fan of the genre.