Battlefield is the only shooter on any platform anyone should care about this holiday season. Bottom line.
and it's a hot mess
might as well stick to BF3...
Battlefield is the only shooter on any platform anyone should care about this holiday season. Bottom line.

Link?? No actually please quote me the exact text that says the game(MP) is boring, stale and devoid of fun. All of them.
and it's a hot mess
might as well stick to BF3...
compared to any of these next gen shootersAdam Sessler is the authority?? I was done with GTA Online's MP after a few matches and yet that game has a hundred pages on here. I'm sure he was "done" with Uncharted 2's MP after a few matches yet that game kept me going for over a year hundreds of hours clocked in. Tell me Meach, you only play games that score 9 and above and only play games that are on the top five of the XBL activity list?? Do you only listen to albums with 4 or 5 mics?? You only watch movies that get high scores on IMDB?? Do you have your own opinion or is it engineered by what the "authority" says?Watch the Adam sessler review. He said he was done with the MP after just a few matches.
Better art styleWhat do you like about Killzone that would make you choose it over BF?

Well the multiplayer seems to be getting shytted on equally as well![]()

Gamespot said:Where Shadow Fall's campaign eases back on the action, its class-based multiplayer options front-load the thrills, and as always, the Warzone is at the center.
Warzone isn't a mode so much as a template. It allows you to mix and match various modes such as Team Deathmatch, Capture and Hold, and many others. Classic Warzone randomizes these modes and is an instant thrill. Guerrilla Games is a master of map design, and Killzone: Shadow Fall maintains the series' high bar.
Eurogamer said:Regardless, the quintessential Killzone experience endures in Classic Warzone, a distinctive and hugely entertaining team mode that, over the course of a single long-ish match, cycles randomly through variants of capture the flag, map domination and an assault mode where bombs need to be primed and disarmed. It's terrific stuff that promotes solid team play and quick thinking, and like the Custom Warzones, it's based on strong foundations.
The maps are tight and easy to learn, with plenty of elevation and stealth approaches and a tendency to avoid singular choke points. The standard class archetypes - assault, support and scout - are clearly defined and enlivened by special abilities borrowed from the OWL alongside a few new ones (the support class's ability to set respawn beacons is a real match-turner). All core weapons and abilities are unlocked from the start, and the XP grind is sidelined - instead, a series of skill challenges rewards you with weapon modifications and the like. The guns themselves handle beautifully...
IGN said:When you’ve finished with Shadow Fall’s campaign, its strong multiplayer modes are a good reason to stick around. I had a blast experimenting with new loadouts and learning the 10 large and diverse maps that revisit indoor and outdoor areas from the campaign, and I was impressed by the variety of modes. Like in Killzone 2 and 3, Warzones – roving game modes that occur on the fly so that you don’t get brought back to a lobby with any regularity – are the name of the game here, though you can play individual modes if you so desire.
There’s an almost insane level of granularity in terms of weapon selections and loadouts, skills, attachments, and the like, and interestingly, it all comes under the guise of multiplayer that’s far more accessible than the Killzone games on PlayStation 3. By abandoning experience-driven level progression for a new multiplayer metagame surrounding Challenges, Killzone becomes more about the application of skill than the unlocking of stronger, newer, and better loadouts. Indeed, just about every weapon for all three multiplayer classes are unlocked from the get-go, stressing proficiency above all else.
I enjoyed playing with tailor-made Warzones, and equally enjoyed taking the time to create my own. One Warzone I played on during my session required us to use nothing but sniper rifles and knives, with only one life to live. The Warzone I crafted myself brought it to an even more difficult level, with only one type of pistol accessible, and slowly refilling health. It's awesome how intricate you can get in the creation of custom Warzones.
Destructoid said:Even if the single-player side of the game is good enough to warrant the price of entry, there’s still a robust multiplayer offering to add to it. Expect three classes, 10 maps, and almost two dozen weapons to play with. This 1080p, high-frame-rate offering will be what keeps you playing your PS4 beyond the launch window.
Of course, the feel is more important than any mode or progression method. I’m happy to say thatKillzone: Shadow Fall is butter smooth in multiplayer, with aiming and movement that feel precise and well-tuned. I’m sure that Guerrilla put some solid work in under the hood to make this happen, but I feel like the DualShock 4’s new sticks and triggers are doing their part as well. I was surprised at just how quickly I became connected with multiplayer’s feel. Never has a game’s multiplayer locked in so quickly for me.

Ol NBA Elite, MLB 2K, Street Fighter with the original Genesis pad, fukkin Master System version of Sonic, I prefer Toe Jam and Earl 2, Beyond 2 Souls loving ass dude.Adam Sessler is the authority?? I was done with GTA Online's MP after a few matches and yet that game has a hundred pages on here.
@MeachTheMonster I ask you to quote me the people shytting on MP from reviews and you simply tell me Sessler was done after a few matches. Him being done after a few matches basically is a great way to review a MP.
Where is the multiplayer getting shytted on?
Who's shytting on the multiplayer?
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Why you so mad bruh. It's just video gamesAdam Sessler is the authority?? I was done with GTA Online's MP after a few matches and yet that game has a hundred pages on here. I'm sure he was "done" with Uncharted 2's MP after a few matches yet that game kept me going for over a year hundreds of hours clocked in. Tell me Meach, you only play games that score 9 and above and only play games that are on the top five of the XBL activity list?? Do you only listen to albums with 4 or 5 mics?? You only watch movies that get high scores on IMDB?? Do you have your own opinion or is it engineered by what the "authority" says?

Breh, Killzone is a game that lets you see through walls, and has attack drones hovering around people. It's a futuristic shooter with unrealistic stuff going on with the gameplay... it also has more health than BF4.What do you like about Killzone that would make you choose it over BF?
Am I being trolled by a mod??Ol NBA Elite, MLB 2K, Street Fighter with the original Genesis pad, fukkin Mega Drive version of Sonic, I prefer Toe Jam and Earl 2, Beyond 2 Souls loving ass dude.


Again you can't answer my question without resorting to pulling shyt out your ass.Why you so mad bruh. It's just video games
Never said he was the authority. He is but one person out of many who has said similar things about shadow fall and the killzone series at whole.
And I never said you shouldn't play this game Kotaku said that![]()

Am I being trolled by a mod??
I don't like ANY of those games. I liked NBA courtside featuring Kobe Bryant, MLB 2kNINE, Street Fighter EX, Sonic the hedgehog for PS3(the og one), and I thought PN03 for Gamecube was a masterpiece.![]()


Damn mods out here getting in the thick of theOl NBA Elite, MLB 2K, Street Fighter with the original Genesis pad, fukkin Master System version of Sonic, I prefer Toe Jam and Earl 2, Beyond 2 Souls loving ass dude.
