KILLZONE PS4 / EUROGAMER REVIEW scores with an amazing...

Kuwka_Atcha_Ratcha

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amazingly ass crumbs of a 7 lololol

and this who you wanna name ya company after? :shaq:


http://www.eurogamer.net/articles/2013-11-13-killzone-shadow-fall-review

It's all the more frustrating that Shadow Fall fails to establish that identity, because it gets so close in its early design and themes. It sets up an open-ended tactical shooter in a cynical world of sci-fi realpolitik - and then bottles it, taking the easy escape route of another suicide mission into empty spectacle. There's a lack of confidence here that contrasts starkly with Guerrilla's dazzling, sure-footed command of the new hardware. It's a game that any new PlayStation 4 owner will be proud to show off - but it won't be one they remember by the time PS5 rolls around.
7 / 10
 

Hiphoplives4eva

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black love, unity, and music
:laff:

Killazone 1-3 has been ass cheeks, what would make the fourth any different? :laff:

honestly those red eyes scare the hell out of me.

The Vita version is dope, mainly for the fact it offers a next gen console experience in the hand. Game is more of a technical achievement than a gaming one.
 

GoldenGlove

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We can talk numbers: it runs at a native 1080p resolution and at 30 frames per second in the campaign, 60 in multiplayer, with not a hint of screen tear or judder or slowdown, and just a little texture pop-in. Or we can talk feel, which is knife-sharp and rock-solid. Guerrilla's technicians have made this machine sing.

:mjpls:
 

Kuwka_Atcha_Ratcha

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:laff:

Killazone 1-3 has been ass cheeks, what would make the fourth any different? :laff:

honestly those red eyes scare the hell out of me.

The Vita version is dope, mainly for the fact it offers a next gen console experience in the hand. Game is more of a technical achievement than a gaming one.
killzone since ps2 been ass, but everyone installs faith in it time n time again
 
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