Konami recruiting developers for a possible franchise revivals

Suiken

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Konami Recruitment Ads Feature its Forgotten Series: Suikoden, Castlevania, Contra and More

Konami used to be an extremely popular publisher in the past, developing many beloved console series. Unfortunately, the fans’ appreciation for the brand has taken a fall in the past few year, even before the climax represented by Metal Gear Solid V: The Phantom Pain and the divorce with Hideo Kojima.

The reason for that are deeper than recent drama, and lay mostly in the apparent abandonment of many beloved series, which certainly did not sit well with many veteran fans.

Yet, a series of recruitmnt ads featured prominently across all the major Japanese media outlets (below you can see a web banner ad that appeared on many relevant websites, and a full two-page spread in the Weekly Famitsu magazine) relies heavily on nostalgia.

We see not only recent series, including Metal Gear Solid itself, represented by the cast of The Phantom Pain, but many of those that have been inactive for years.

Among others, the ads feature Suikoden protagonists from the first game to the fifth, Tokimeki Memorial, Contra, LovePlus and Castlevania.

While many relevant developers that made those series great have since departed the company, all of those IP are still fully owned by Konami.

The ads don’t explain the message, and whether Konami is appealing to its history to attract developers, or really intends to revive those forgotten franchises, but it’s certainly interesting.

One thing is for sure: the revival of many of the series depicted in the ads would probably help in rekindling the relationship between Konami and its fans.

The positions mentioned are many: Game Programmers, Planners, Designers, Server Programmers, Senario Writers and Network Engineers.

Interestingly, we also read that the company is looking for developers experienced on either home console and mobile development.

Could Konami be planning a major return to its origins? We don’t know yet, but they did bring Bomberman back to consoles after several years of absence, so maybe there’s a glimmer of hope.

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Im still having a bad taste left from my mouth after their bullshyt with the console gaming as whole. But if they gonna bring back Castlevania, Suikoden and even Tokimeki on the market :noah:
 

Grand Conde

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Its obvious they are testing the waters with some half-assed stuff like Bomberman and that MGS:Zombie thing. Pro Evo still doing well.

But if you are expecting another full-scale AAA game then...naw. And Castlevania/Sukioden are dead.
 

firemanBk

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Its obvious they are testing the waters with some half-assed stuff like Bomberman and that MGS:Zombie thing. Pro Evo still doing well.

But if you are expecting another full-scale AAA game then...naw. And Castlevania/Sukioden are dead.
This
I want to believe but that Bombermsn game looks like pure rushed trash and the reviews back me on that.
And Castlevania doesn't need to comeback. Something along the lines og Blaster Master Zero would be just fine.
 

Grand Conde

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Konami one bipolar ass company didn't they want out of the gaming industry to make shytty health products, pachinko machines and whatever the fukk else they do. These mufukas need to make up their mind:hhh:

They want to make cheap products that make money. :yeshrug:
 

Liquid

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It will most likely focus on mobile and the switch.

Konami is pretty much done in the home console market...I think they feel the future is in that mobile market.
 

Black Bolt

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Don't get excited, they're eating really good from their Pachinko machines. We won't be seeing a meaningful AAA game from them anytime soon
 

Suiken

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Im not falling for their bullshyt but Im cautiously optimistic. They wouldn't need people with console-developing experience if they are to make another pachinko games. Some poster here is probably right. It might be for Switch or mobile. Games such as Contra, Castlevania and Suikoden were never AAA nor they needed to be.

Pachinko industry is having a crisis in Japan, that's why you see why companies like SNK went back to their gaming roots.
 

firemanBk

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Im not falling for their bullshyt but Im cautiously optimistic. They wouldn't need people with console-developing experience if they are to make another pachinko games. Some poster here is probably right. It might be for Switch or mobile. Games such as Contra, Castlevania and Suikoden were never AAA nor they needed to be.

Pachinko industry is having a crisis in Japan, that's why you see why companies like SNK went back to their gaming roots.
Did Japan finally realize those machines are trash? :leon:
 

Darth Nubian

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Wut?

MGS V was much better than Part 4.

That aint saying much. The mechanics of MGS V are great. The actually story, especially as it fit into the established lore, was :trash: All Kojima had to do was tell the story of Big Boss meeting the characters of the Metal Gear and Metal Gear Solid games. Instead it is an open world tech demo with a bootleg M.Night Shyamalan story. Part 4 was a walking simulator with a convoluted story. Snake Eater is the Pinnacle of this series.
 
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