Level design makes it breaks these kinda games for me.
If it’s just boring corridor after corridor then i’ll get bored with it. If it has some type of exploration/shortcuts/puzzles/etc then i’m down. combat looks good
If it’s just boring corridor after corridor then i’ll get bored with it. If it has some type of exploration/shortcuts/puzzles/etc then i’m down. combat looks good

August works for me. Got time to burn through some of this backlog. Imma try to avoid any more media on the game until release.
when you see the creatures and world.
so far, art direction-wise. Could still be a good game, though.