im already feeling that the decision-making is handled 100% better than in telltale games
edit just seen the last post, maybe it doesn't matter but it seems like whether kate lives or die depends on a bunch on your past decisions:
-helping her with david
-erasing her whiteboard
-erasing the website
-noticing shyt around her room, which siblings she has, who in her fam already disowned her
-telling her whether to go to the cops
-answering her call
and unlike walking dead, if you gives you some slack
remember in walking dead... if you disgaree with kenny once out of 10 choices, he says you never had his back and wouldnt help you to go find clem
-helping her with david
-erasing her whiteboard
-erasing the website
-noticing shyt around her room, which siblings she has, who in her fam already disowned her
-telling her whether to go to the cops
-answering her call
and unlike walking dead, if you gives you some slack
remember in walking dead... if you disgaree with kenny once out of 10 choices, he says you never had his back and wouldnt help you to go find clem


.
so what's the point of picking the choices?.
....smh at me failing save her 
to
when I found out that you can't rewind after you pull her off the tracks because I would've done it correct (I already had the pliers). I'm pretty sure that will bite me in the ass in the worst way too too, like now I fully expect the storm to hit and because the trains can't run nobody's getting out of town. In fact, I'm still thinking about redoing the entire chapter just to fix that one bloody thing.