i kept fukking up david tryna rescue me
yeah that part was a little confusing as far as what you had to interact withi kept fukking up david tryna rescue me
no doubt. but a lot of people have been acting like this game really stepped it up when it comes to branching story lines, and IMO it ultimately didn't. I really like how The Witcher 3 did it, because it was more like "do whatever you want... but there will be consequences later". with these games (LiS, telltale, etc) it's always such an obvious crucial decision (save this person or that person. tell the truth or lie. etc), and it ends up feeling very contrived

after he dug her out 
Yup. I'm gonna get into this tonight. I hope it lives up to the hype.Episode 5 is out now?


Just to save that shythole full of cacs? I guess there were budget constraints, I hope they come out with a sequel with more diverse characters.Yup. I'm gonna get into this tonight. I hope it lives up to the hype.


we're making out before I choose Sacrifice Chole I did watch to see if anybody choose Sacrifice Aracdria to see the ending shyt was so f*ck foul, it doesn't make sense why would you Sacrifice Aracidra over Chole cause in this whole game just gave you the hints that Chole
So they pulled a Telltale with the ending even though it got in my feels
So far Witcher 3 is the only game who did the consequence thing right this year. Idk about Tales of Borderlands but i'll try that and see
I mean Chloe and Max had time to chit chat and shyt right next to the fukking tornado. On top of that the tornado didn't even wreck shyt, fukking Chloe's truck looks the same and they're driving through town like everything is sweet
who wrote that endingonly because we've got NO info about season 2 so it kinda faded to the background.Tales of Borderlands is dope. I played Episode 3 so far.
Can't believe nobody mentions The Wolf Among Us?, shyt is dope as f*ck too.
only because we've got NO info about season 2 so it kinda faded to the background.