Meanwhile on Dead Rising 3....

daze23

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i get it. when its on the same playing field you want to compare the visuals of ryse and forza to other new gen stuff not in the same genre. dr3 is the least visually impressive new gen game (from what I've seen) and you want to compare it to old tech to justify it being considered new gen? oh the AI? breh that AI looks beat....

that number of NPC's in an open world game is impressive
 

PS5 Pro

DC looking a 1/2 seed right about nuh
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I thought 720p was going to give yall improved framerates and IQ :blessed:
It will, but its only applied to racing games on launch day. How DriveClub coming along :mjpls:
and if you read it, do you not think it would be better to just cut to the chase and link to the Joystiq article? or do you need "Cinemablend" to interpret the Joystiq article for you?
Well when you a struggle gamer with a struggle console that us struggling for games, there fanbase has to come up with struggle stories to make themselves feel relevant

PS4 just a couple of days away, why they focused on Xbox games still?
I've never heard a single 3cept talk about the framerate in Knack, and they all in unison say "Killzone is 60fps and has dedicated servers" when neither of those are true. Its not 60fps, its not on dedicated servers
And the FPS drop when shyt gets thick.
And when that lag kicks in, what does the framerates drop down to then :krs:
 

Deezay

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both articles had no substance of their own. the first one was all about the Joystiq article. then literally the next day dude writes another article saying the same crap, using Jack's video as an example. Jack's video where he said he enjoyed the game, and I honestly don't see all the frame drops he talks about

Digital Foundry says:

“Boss fights and side-missions here tend to be much less of a strain for the hardware, but once again, exiting a building to be met with an undead parade still gives us that unwanted drop to 20fps.”
“It's also unfortunate that the game runs at far from the promised locked 30fps - rather a chugging 20fps during the zombie action while out in the big city. Compared to the shaky E3 build seen just months ago this is still a respectable step forward, and of course many of the game's technical shortcomings come with the unique circumstances of meeting a hardware launch.”
 

Rekkapryde

GT, LWO, 49ERS, BRAVES, HAWKS, N4O...yeah UMAD!
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TYRONE GA!
Digital Foundry says:

“Boss fights and side-missions here tend to be much less of a strain for the hardware, but once again, exiting a building to be met with an undead parade still gives us that unwanted drop to 20fps.”
“It's also unfortunate that the game runs at far from the promised locked 30fps - rather a chugging 20fps during the zombie action while out in the big city. Compared to the shaky E3 build seen just months ago this is still a respectable step forward, and of course many of the game's technical shortcomings come with the unique circumstances of meeting a hardware launch.

plea coppin
 
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