MGSV major flaw fukks up the whole game

jalamanta

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What's the point of going stealth and executing perfect zzzz/kills when you know that you can take hits from 5 people shooting at you for 10 seconds and you still won't die.

And you can't choose the hardest difficulty until you finish the game.

Threw that shyt in the garbage at twenty something mission when I found out I could run with RPG like a fukking Rembo and take what seemed like unlimited hits. :comeon:
 

Kamikaze Revy

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It's sad that the most active users in this sub forum are lames who can't even play challenging games. :mjlol:
I play all games. My tag is publically displayed if you needed proof. I didn't even neg you I just find your OP weak. The game definitely has more than a few challenging chapters and adapts to your play style. On the gameplay front MGSVTPP is one of the best games ever made.
 

Ciggavelli

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You're a terrible fukking poster and your rep shows it. The beauty of MGSV is you can play it anyway you want. If you wanna cheese the game, you can. If you wanna stealth it all out, you can. If you wanna go guns blazin, you can.

You made the game boring, not the other way around :ufdup:
 

Kamikaze Revy

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You're a terrible fukking poster and your rep shows it. The beauty of MGSV is you can play it anyway you want. If you wanna cheese the game, you can. If you wanna stealth it all out, you can. If you wanna go guns blazin, you can.

You made the game boring, not the other way around :ufdup:
:YesLord:
 

Mowgli

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The repetitive missions would have been tolerable if there were 10 additional boss battles.

They could have easily had some high level goons guarding those bases-outposts.

But no this nikka wanna be different and have few boss battles as a selling point
 
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