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It's not the same thing. One is charging you to allow your system to basically use it's power.it's a simulator. and that GoT bs is bullshyt too
If you buy a new GPU on your PC it wouldn't be fair to charge you $10 if you want it to work to it's full power. If you don't pay the 10 then you will only get the same performance as you did with your previous GPU. That's what Sony is doing.
Flight Simulator already has the entire planet in game and for free you can download updates so that important places are more detailed like New York City and London etc. and they do have all 44,000 airports in the game already for free some of them fully detailed but it's not logical to expect to have 44,000 airports be identical. So people have gone and did it and charge for it if you want.
So there's nothing to compare, but it's a narrative you Sony stans have created. Why



. I shot an approach with a long ass final so I could get a decent glide slope. I don't know why, but I didn't see PAPI or VASI lights so I had to wing it. Came in off center and angled to the right. Approach speed was decent but at a couple points I was too low and had to throttle up all the way to correct. I flared too early and too aggressively, which is normal for me, but landed ok.
Here's a real, real rough video. I thought the video editor that comes with Windows was gonna be more robust but
. Ya'll can watch me fukk up the takeoff because I tried to set the takeoff trim while in motion, then struggle to turn on auto pilot only to realize the Master Avionics switch didn't turn on when I flipped the switch on my yoke. It was a 25 minute flight but it wasn't anything exciting.

