Most games are too short
The second-hand market is a symptom of games developers making titles that dont offer enough replayability, says Avalanche Studios Christofer Sundberg.
The Just Cause creators founder and chief creative officer told us that Just Cause 2 still attracts hundreds of thousands of players every day, and suggested that shorter, less replayable games get traded in more often.
We asked Sundberg for his thoughts on why games players feel second-hand games are such an emotive issue at E3 last week. Im sure its been an issue but thats because games have been too short, he replied. I mean when you can play a game through from 8 to 10 hours, I would return the game too, because theres no reason for players to play it again.
If youre offering little variation, then theres no motivation for the player to keep that game unless they want to have a nice bookshelf. Thats why we answered that with Just Cause. I go into game stores each week and I always go to the used game boxes I usually dont find that many [copies of Just Cause].
Avalanche confirmed during Sonys E3 2013 press conference that it was working on Mad Max, to be published by Warner Bros. Sundberg also weighed in on the DRM debate recently.




this nikka even ducked the wing so it wouldn't take his head off 


I might have to cop this game 
