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This dude is off the deep end, that last sentence reads like some PR shyt.
how would you describe the fighting in Assasins creed?![]()
This dude is off the deep end, that last sentence reads like some PR shyt.
how would you describe the fighting in Assasins creed?how would you describe the fighting in Assasins creed?
shytty.
Assassin's Creed is more like it, which has similar elements of GOW as well.You said the combat. I understand the aesthetics/time period are similar, but the gameplay isn't.
To me the combat reminded me most of Assasins creed. Timed attacks/parys send him off into whirlwind of cinematic killing.
Assassin's Creed is more like it, which has similar elements of GOW as well.
I haven't played an AC game in a while so I didn't want to comment on how the combat system has evolved.
Damn you guys don't like it that much?Who cares what you compare it to? It looks shytty.

lol very well. I am a sucker for presentation
Damn you guys don't like it that much?
I thought it looked fun
Nah, I thought it looked horrible, there were very little combos and 2-3 hits and "B" would pop up over enemies heads. To me it looked like a Kinect game turned into a game where you get control, the character doesn't move fluid in anyway.
In Assassin's creed, the cinematic killings are usually reactionary, you do them after you parry/counter something successfully and it happens without there being a prompt over someones head.
Once again. Read the impresions this is exactly how Ryse works. The quick prompt kills are that way in the demo to save time.
fukk outta here with your company line BS, the game looked bad to me, period. I ain't reading shyt.