Multiplayer Games That Expose Shook Ones?

Chris Cool

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You ain't shyt.....:deadmanny:
I forgot which one introduced the double grapple but if we were playing 4 players, two dudes would hit a dude a weak double grapple, get one of them irreversible tag team moves and be out, like 'Yeah..fukk HIM up.":lolbron:Good times
Man...I got these games catching dust with no one to play with....:mjcry:
yeah no mercy had the double grapple, that's how alliances were made:jawalrus:. we always had one dude who got butthurt and quit cause of the double team after that first dude was eliminated.

:mjcry: i got that same problem though and i got all the classics too. mario kart, golden eye, no mercy, mario party, perfect dark, diddy kong racing, etc. my 64 was getting major play when i had roommates a couple years back but everybody gone now. :to:
 

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yeah no mercy had the double grapple, that's how alliances were made:jawalrus:. we always had one dude who got butthurt and quit cause of the double team after that first dude was eliminated.

:mjcry: i got that same problem though and i got all the classics too. mario kart, golden eye, no mercy, mario party, perfect dark, diddy kong racing, etc. my 64 was getting major play when i had roommates a couple years back but everybody gone now. :to:

Ah, yes. No Mercy, that's it.:ohhh: Yeah...you always had to deal with atleast ONE dude in the squad who would start crying or kicking up shyt 'cause he got stomped out and he'd take his controller home or tilt the cartridge or some bullshyt and have you wondering why you friends with his weak ass anyways.:shaq2:
Last time I got to play with all my cousins from back in the day was at a family reunion....shyt was just :ohlawd: We couldn't play Golden Eye for shyt, though. I never knew I could get spoiled on better controls/frame rate for a game that I was so in love with back in the day. Had us all feeling :flabbynsick: but it was good times.
 

ORDER_66

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Dying Light. :mjcry:
Your first night out.:sadcam:
It's a co-op game as opposed to straight up multiplayer but the screams gonna punctuate your dreams for a bit after the thrill wears off and I ain't talking about them loud ass Zombies.

Playing that game the month it came out in random multiplayer was fun the spookiest fun I had in years doing shyt like that.

The first time you see the night muthafukkas and they run at you full speed and the drums kick in, had me like :sadcam: please don't eat me...:sadbron:
 

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The first time you see the night muthafukkas and they run at you full speed and the drums kick in, had me like :sadcam: please don't eat me...:sadbron:

I ain't had time to think. That stupid animation where they jump on you and you gotta mash a button to get 'em off had me screaming to all hell until someone slashed his ass off me, lay down some Flares and looked to create a last stand.....But I didn't know about them flares. :francis:
I took my ass off down the nearest alleyway , no safe houses unlocked, no weapons, just screaming...:snoop: "WHAT THE fukk ARE THESE THINGS?!" heart pounding :deadmanny: alerting each one as I went by on some bullshyt. That music does add to that shyt too...:whoo:
 

ORDER_66

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I ain't had time to think. That stupid animation where they jump on you and you gotta mash a button to get 'em off had me screaming to all hell until someone slashed his ass off me, lay down some Flares and looked to create a last stand.....But I didn't know about them flares. :francis:
I took my ass off down the nearest alleyway , no safe houses unlocked, no weapons, just screaming...:snoop: "WHAT THE fukk ARE THESE THINGS?!" heart pounding :deadmanny: alerting each one as I went by on some bullshyt. That music does add to that shyt too...:whoo:


:russ: yo I ran like 5 blocks back to the compound I ain't have time to think I just kept climbing and jumping. Heard these nikkas screaming right on my heels...

:damn:
 

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:russ: yo I ran like 5 blocks back to the compound I ain't have time to think I just kept climbing and jumping. Heard these nikkas screaming right on my heels...

:damn:

That reminds me of that time I wasn't about to risk running all the way back to the compound incase I got tired, decide to climb a roof and kick them fools off like I did the regular zombies.
Nope. :mjlol: They tore my ass up.
That's the second dumbest thing I did in that game; the first being when a random online dude gave me a gun.:smugfavre: I swore I would have been able to fend them fools off and I went to sleep just LOOKING for shyt to start at night time....after the first clip and these fools not falling and that shyt attracting the running zombies along with the volatiles. :damn:Think I jumped off the roof and killed myself outta fright when they all ganged up on me.:dead: This game gives you moments, man.:to:
 

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That reminds me of that time I wasn't about to risk running all the way back to the compound incase I got tired, decide to climb a roof and kick them fools off like I did the regular zombies.
Nope. :mjlol: They tore my ass up.
That's the second dumbest thing I did in that game; the first being when a random online dude gave me a gun.:smugfavre: I swore I would have been able to fend them fools off and I went to sleep just LOOKING for shyt to start at night time....after the first clip and these fools not falling and that shyt attracting the running zombies along with the volatiles. :damn:Think I jumped off the roof and killed myself outta fright when they all ganged up on me.:dead: This game gives you moments, man.:to:

No gun silencer means death in that game straight up.... :mjlol:
 

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No gun silencer means death in that game straight up.... :mjlol:

Well as I progressed further into the game, I realized the guns were just a false beacon of hope since they attract them aggressive runners, had limited damage towards the more serious zombies and the aiming was just straight booty. I figured this was done to make you rely more on melee weapons since the game is at it's core, a hack and slash. Even in the scripted story missions where you had to deal with the thugs with guns I'd just swoop in and lop off heads instead of trying to aim with those horrid things, especially since the melee weapons later on got pretty strong.
 

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I got the DLC too and I think that gave you a new Quarentine zone on both maps. The ones in the second town are just....:merchant: in terms of atmosphere. You won't have a problem clearing ANY of them...but it's like the second half was made by people saying "This game too Resident Evil :martin:, We need to make it more like Silent Hill.:sas2:"
:sadcam: Them Natalya Apartments........:sadbron:
I did a few and I think that was one of the most fukked up QT Zones. :merchant:
That's the one with the gas in the building, right?
If not, I might have to go investigate. :mjcry:
 

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I did a few and I think that was one of the most fukked up QT Zones. :merchant:
That's the one with the gas in the building, right?
If not, I might have to go investigate. :mjcry:

Nah. No Gas. I remember that map. :scust: Basically you had to have like 20 medpacks on deck if you the type to search/salvage everything like I do.
It's called the 'New Antalya Apartments' and it's in the second map, like on the bottom.
I'm looking it up and it isn't DLC I think so you should be able to access it when you reach there if you aren't already.
In games like that I do all the side missions before forwarding the story, so the minute I got to the new map, I bounded my ass over there thinking I was going to just run through another run of the mill Zombie nest and clean up:shaq2:. The ambiance of that place :sadbron: along with the new monster in there had me :merchant: to the point I just took of them headphones, turned that shyt off and went to sleep.:to: If you played it you should remember it because the music alone makes it stand out....It's scarily beautiful, breh.:mjcry:
 

Deezay

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Nah. No Gas. I remember that map. :scust: Basically you had to have like 20 medpacks on deck if you the type to search/salvage everything like I do.
It's called the 'New Antalya Apartments' and it's in the second map, like on the bottom.
I'm looking it up and it isn't DLC I think so you should be able to access it when you reach there if you aren't already.
In games like that I do all the side missions before forwarding the story, so the minute I got to the new map, I bounded my ass over there thinking I was going to just run through another run of the mill Zombie nest and clean up:shaq2:. The ambiance of that place :sadbron: along with the new monster in there had me :merchant: to the point I just took of them headphones, turned that shyt off and went to sleep.:to: If you played it you should remember it because the music alone makes it stand out....It's scarily beautiful, breh.:mjcry:
I'll check it out, breh. Thanks.
 

Malcolm Joseph

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:lolbron:
Man you hit that fool with a weak grapple before the taunt animation finishes, throw him into the ropes and DIP.
Either that or just run around, rollin' like you in Darksouls until that shyt finish.:mjlol:
Or get to running around outside lmao! I would climb on tables and shyt in No Mercy.
 

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I'll check it out, breh. Thanks.

No problem. For shyts and giggles make it your FIRST stop the minute you reach over to old town so you can fully understand what the fukk I'm squawking about when I said it had me shook it's whole unique setup.
No story mission or nothing. Just attack it first.
 

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mdjiG7.gif

Where is this from :laff:
 
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