So I'm drawing out the layout for my android/iOS game (something I've never done before) and I'm trying to figure out how I would draw out the UI interface when I want it programmed.
For example this is the candy crush leader board
How would I draw the actual picture (the background, the "share" button, the arrows, etc.) if I want the programmer to add the ranking of the player (number), picture of player, and the "Friend beaten at level 10" highlight.
Do I draw the background and border of the images separately or do I draw the background and border together? Hope this question made sense.
For example this is the candy crush leader board
How would I draw the actual picture (the background, the "share" button, the arrows, etc.) if I want the programmer to add the ranking of the player (number), picture of player, and the "Friend beaten at level 10" highlight.
Do I draw the background and border of the images separately or do I draw the background and border together? Hope this question made sense.


). You just need a vector based application that can render high quality images as low resolutions. This will make your graphics POP.
Vector based images( which alot of Mobile games use ) scale better than raster images.
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