Well it's inconvenient. Gamersyde is much better and it doesn't really require the user to do too much on their end versus a CD someone has to purchase.obviously convenience is a factor. it's like asking why people listen to mp3's when CD's have better sound quality
I don't see why you added theLooks just like PGR![]()
smiley to your post, PGR is a excellent racing series. 85-90 metacritic scores for the series is certainly something worth being compared to.
Well it's inconvenient. Gamersyde is much better and it doesn't really require the user to do too much on their end versus a CD someone has to purchase.

Microtransactions confirmed
*waits to see if Sony Stans rage about anti-consumerism*![]()
DriveClub microtransactions will let you pay to unlock cars - DriveClub for PS4 NewsContrary to earlier reports DriveClub will include microtransactions, but they'll be limited to instant car unlocks rather than consumable currencies, game director Paul Rustchynsky has revealed.
"[Microtransactions have] been a hot topic of late inside gaming, and we've been very keen to take on board the feedback from gamers and make sure we don't upset anyone," he told IGN. "So, in DriveClub, what we've done is make sure that the progression system is really straightforward, really simple and gives you access to a lot of content really quickly.
"In DriveClub you earn Fame, and as you earn Fame, you level up. Every time you level up, we give you another car. There's no double gating or anything along those lines, you're given the car straight away without having to do anything else. The only thing we do have is a couple of shortcuts.
"If you want to unlock a car immediately, you can pay to unlock that car straight away but it's not a consumable microtransaction. We don't let people buy Fame, for example and spend lots and lots. The idea is if you want to shortcut things you can do – it's identical to what we did in Motorstorm RC. So if you played that, you know what we're doing here."
DriveClub's implementation of microtransactions appears to be slightly different to those featured in Sony's other AAA racer Gran Turismo 6 which allowed users to purchase in-game Credits using real world money. Credits could then be used to purchase in-game cars.
'Forza 5' DLC Cars Now Unlock Instantly, No In-Game Currency RequiredWith long term support for Forza 5 Motorsport waning right out of the gate, it seemed like a foregone conclusion that developer Turn 10 Studios would need to make some changes moving forward. But first, before thinking about Forza 6 there was the hope that the developer would at least clean up the experience in Forza 5 enough to avoid any unpleasantries. And that’s just what they’ve done.
Starting today, Turn 10 has removed the restriction on Forza Motorsport 5 DLC cars that required players purchase the vehicle using in-game credits after first purchasing it with real money. Now, any DLC cars purchased will appear in the garage instantly, as it should have been all along.
While Turn 10′s official statement cites the franchise’s 10-year anniversary as the impetus behind the decision, we’d venture to guess the vehement backlash from fans played a part as well. The idea of microtransactions in Forza 5 did not go over well with fans to begin with, but when it was soon discovered that paying to unlock new cars didn’t actually unlock them, Turn 10 came under immense scrutiny.
And no matter how hard they tried to defend the design decision or to lower the price for DLC cars, it was only a matter of time before they took the restriction off completely. It started with a tease – claims that the Forza economy might soon change – and now Turn 10 has made the change official and permanent.
With our most recent content update for Forza 5, I’m excited to say we’ve made some fundamental improvements to the Forza 5 experience for our fans. As of today, players who have purchased DLC cars in Forza Motorsport 5 can add those cars to their Forza 5 garage immediately, at no additional in-game cost. And, moving forward, when you buy a Car Pass, a DLC car pack, or a single DLC car, you will be granted the one-time free addition of each car to your Forza 5 garage, without needing to purchase them with in-game credits or tokens. This goes for all current Forza Motorsport 5 DLC (including cars in previous DLC car packs) and it will be the case for all future Forza 5 DLC car packs. In addition, as requested by our fans, this most recent content update makes all of the initial 200 cars that launched with Forza 5 available as rental cars.
Oftentimes when a developer makes a poor design decision or adds an unwanted feature, they are left to face the wrath of the gaming populace without hope of reprieve. In some cases, though, there is a chance at redemption, even if it means making a complete 180 on your line of thinking. SimCity developer Maxis Games, for example, spent a full year tiptoeing around the fact gamers wanted an offline mode, before actually giving it to them.
In Turn 10 Studios’ case, the 180 was also there all along, but it took them some time for them to realize it. Now that they have, the hope is that they will listen a little more closely to fan requests and shy away from any poorly implemented microtransactions in the future. More importantly, this recent backlash gives Forza Horizon developer Playground Games – who may have a title in the works for 2014 – a clearer picture of what fans want out of a Forza game.
Are you glad that Turn 10 is finally responding to fan requests? Do you think it’s too little too late?


Concerned much?so it's pay-2-win![]()
So which Sony stans you know of here stated microtransactions=BAD?? You're arguments always boil down to you simply creating some past discussion where you state someone said such and such. You's a he say/she say ass nikka.What are you trying to prove here.
Microtransactions=Bad according to y'all, apparently unless they are In a Sony game then they're ok.
In fact drivecluub meets multiple Sony Stan complaints
Microtransactions
Lies about release date/included PS+ content
No 60fps on your supercharged PC architecture.
Bullshots/graphics downgrade
No weather
Limited vehicle selection
It's a driving game which according to y'all "nobody cares about"
to the larrybox in 2014.

You are retarded.But it's a Sony game so who cares about all the principled arguments y'all been making for months
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Uhh Drive Club is being made by devs that come from Gran Turismo, Grid, PGR, and MotorStormLooks just like PGR![]()
shyt looks real as fukk 
Yeah I know. It's disgustingSo which Sony stans you know of here stated microtransactions=BAD?? You're arguments always boil down to you simply creating some past discussion where you state someone said such and such. You's a he say/she say ass nikka.
We only was on Forza's ass because the game looks like it was an Xbox game.
Lies about release date?? So delaying a game= lying?![]()
There's nothing ambiguous about saying "you will get MOST of the content" and then actually offering a very small portion of the content.PS+ content was ambiguous wording and after the game got delayed, who knows what else was added to the game??
Your not seriously trying to say the videos in the op look as good as the reveal?Downgrade?
DC_REANNOUNCE_GM_102_E_1080HQ Watch and weep fakkit.
Yeah you get to pick cloudy or sunny. Dat next gen weatherNo weather? I just saw the video this morning in the thread I made stating weather changes.![]()

Not bothered by the lack of vehicles in this game either. I just thought y'all would since y'all spent so many posts talking about the "lack" of cars in forza, even though it has over 3 times the amount in drivecluub.Limited vehicles?? This isn't Gran Turismo, why would it need 300 filler cars?? Funny you wasn't bothered with the limited selection of cars TAKEN AWAY from Forza 5 from 4.![]()
Nah, just exposing the hypocrisy of you Stans.You are retarded.