Nintendo to release 'Mario Maker' for creating custom Mario levels on Wii U

The_Phonz

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so has anyone else been watching gameplay for this game with :scust: because nikkas don't know how to play a damn Mario game. I'm not talking about the difficulty in some elements of the levels but just simple platforming having these "gamers" looking exposed. Maybe it's because I grew up playing these types of games from the early 90s but watching these others cats play it is hard.

Despite that this game still looks amazing and folks from the coli should create some levels for us to play.:ooh:
 

Ronald

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So people are really outraged over having to wait 9 days for every tool to unlock :francis:

I think they're just forcing us to be more creative with the tools available each day, instead of putting everything into one level like most would do

"In Mario games, each one has 60 to 80 courses, and each course needs to have its own unique defining element," Tezuka said in an interview with Polygon. "If you build too many elements into every course, they start to feel the same. That's something you need to be careful of.

"To me, the real trick is limiting [the number of] course objects. That's what makes it really special."
"People try to have a tendency to cram every cool feature into one," Tezuka said

:manny: people always mad at Nintendo
 

Apollo Kid

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So people are really outraged over having to wait 9 days for every tool to unlock :francis:

I think they're just forcing us to be more creative with the tools available each day, instead of putting everything into one level like most would do




:manny: people always mad at Nintendo

Exactly. Some people could be overwhelmed if everything is unlocked right out the box. fukk around with it each day, learn the tools and get ready to troll your friends :lolbron:



 

ball15life

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Exactly. Some people could be overwhelmed if everything is unlocked right out the box. fukk around with it each day, learn the tools and get ready to troll your friends :lolbron:






LMAO around the 4:00 mark in the first vid

That second vid might be the best use of the game I've seen. Very smart level design without throwing a bunch of enemies in it just cuz you can.
 
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GoldenGlove

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:whoo:

When the LBP Community brehs get their hands on this joint

:whew:
 
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