Oculus reveals its consumer Rift headset (partners with Microsoft)

newarkhiphop

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Three long years after Oculus unveiled its VR headset to the world, it now finally has one ready for consumers. Say hello to the Rift headset that you can actually buy. It features two OLED screens that promises clarity and a wide field of view. It also has a tracking system which CEO Brendan Iribe says has a very low latency movement that the company has refined over the years. Interestingly, there's also now an external sensor that you can put on your desk. They've also integrated a pair of headphones into the headset itself, which Iribe says has that 360-degree spatialized audio that's so integral to a more immersive environment. The headset itself is designed to fit better. There's a dial to better adjust the distance between your eyes (also known as the interpupillary distance), plus the whole thing is covered in cloth for more comfort.

Oh, and there's more! Iribe says they're also bundling in a wireless Xbox controller with the headset as well. Phil Spencer, head of Xbox, is here. He says that the Rift will work seamlessly with Windows 10, but even better news for gamers is that people will also be able to stream Xbox games like Halo to the Rift. You'll see them projected in a simulated living room, like watching something in Oculus Cinema. And what's a VR headset without games? Oculus also announced that games like Eve Valkyrie will be available at launch. Other games include Chronos from Gunfire Games and Edge of Nowhere from Insomniac. Oculus is working on lots more games for launch, and they'll be previewing some of them at E3 next week.

As a nice incentive for developers, Oculus is also announcing a $10 million prize to encourage indie game development. Nate Mitchell, VP of Oculus, also showed off Oculus Home, a combination store and home interface for the Rift. As for the date? As we already know, the consumer Rift will be available in Q1 2016.

Oh, and there's one more thing. Oculus founder Palmer Luckey has introduced a brand new controller for use with the Rift simply called Oculus Touch. It promises hand presence, manipulation, low mental load, communicative gestures, traditional inputs and a lightweight feel. You'll get two of them, one for each hand. They each have a sort of half-moon shape, an analog joystick and a palm touch button of sorts.

Developing...


http://www.engadget.com/2015/06/11/oculus-reveals-its-consumer-rift-headset/
 

newarkhiphop

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Oculus might be giving you an Xbox One controller to get your virtual reality experience off the ground, but what if you want more natural control? Don't worry, that's coming soon. Palmer Luckey and crew just took the wraps off of Oculus Touch, a hand controller system that lets you navigate the virutal world in a more natural way. Each grip includes both motion-based input as well as physical controls and haptic feedback -- in some cases, you'll feel what you touch in the VR space. There's no mention of pricing or whether Oculus Touch will be ready for the consumer Rift headset's early 2016 debut, but we're hoping there isn't a protracted wait.

http://www.engadget.com/2015/06/11/oculus-touch/
 

newarkhiphop

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Gamers picking up the first consumer Oculus Rift virtual reality headset will notice a very familiar controller scheme -- the company just announced it will ship with an Xbox One wireless controller and adapter packed in. Although it doesn't support plugging into game consoles directly, Oculus and Microsoft announced that the headset will support the new Xbox-to-Windows game streaming in a VR environment. Unfortunately, that doesn't appear to include plans for full VR games like the PS4 and Project Morpheus, as what we saw during the presentation amounted to a virtual living room setup watching the game on a big screen.

Developing...

Also, there's a question of how well the controller will work since it doesn't have positional tracking for use in a full-VR environment, like what we've seen from Morpheus and Steam's Project Lighthouse (Update: the "Half Moon" Oculus Touch prototypes founder Palmer Luckey just showed off on stage would appear to answer that question). Aside from the Oculus Cinema gaming setup, the Rift is said to work "seamlessly" with Windows 10, so we'll see what kind of combinations come from the two in the future.

http://www.engadget.com/2015/06/11/oculus-rift-teams-up-with-xbox-for-game-streaming-controller/
 

ltheghost

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A simulated living room with that game on the screen.....? I don't know how this is gonna work or go over with consumers but :yeshrug: they have to do something.























:mjlol::lolbron::russ:
 

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If this threads title said (Partnered with sony) you dudes would be having a parade :camby:
hell no, bro..If Sony came up with this idea i would laugh my ass off. :mjlol: at playing your xbone in a digital world when you can do that in the reach world and save yourself the cost of a high powered pc and a vr headset..
 

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hell no, bro..If Sony came up with this idea i would laugh my ass off. :mjlol: at playing your xbone in a digital world when you can do that in the reach world and save yourself the cost of a high powered pc and a vr headset..
Ok, since this thread isn't buzzing like it should be :snoop:
Xbox (not Microsoft.. even though it is microsoft) has partnered up with Oculus
What this means is the Rift will eventually be Xbox One compatible. Sony stans prayed for this to happen
Oc was like nah.. sony came up with there bullshyt VR headset. Now nikkaz is mad nervous
Oculus Rift and Hololens :ohhh:

We dropping Megaton BOMBS and nikkaz on the sony side trying to put a spin on this :win:
Damn, console war over dawg :spin:
 

#StarkSet

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Ok, since this thread isn't buzzing like it should be :snoop:
Xbox (not Microsoft.. even though it is microsoft) has partnered up with Oculus
What this means is the Rift will eventually be Xbox One compatible. Sony stans prayed for this to happen
Oc was like nah.. sony came up with there bullshyt VR headset. Now nikkaz is mad nervous
Oculus Rift and Hololens :ohhh:

We dropping Megaton BOMBS and nikkaz on the sony side trying to put a spin on this :win:
Damn, console war over dawg :spin:
:mjlol:


u were making fun of VR the other day


now since ms has it, u happy as shyt
 

Why-Fi

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shamefully i have to admit im curmudgeon when it comes to this VR shyt as a whole...cant think of too many things less interesting
 
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