Gizmo_Duck
blathering blatherskite!
The preview embargo lifted just now.
“As a showcase for the PS5 hardware, Returnal looks good with lots of effects going off, but its most impressive PS5 features lie with its implementation of the DualSense controller and 3D audio. The DualSense is put to particularly good use within the two biomes working with different gameplay mechanics and the environment. While playing, you’ll feel every step, the pull of the trigger and the impact of an enemy’s attack. Environmentally, you’ll feel things like the raindrops as they hit Selene’s suit.”
“Equally remarkable is the use of the PS5’s Tempest Engine for 3D audio. The world of Atropos comes alive, allowing players to absorb the different sounds of the biomes, whether it be the downpour in the Ruins or wind in the Wastes. It can even save your life by helping you detect the direction enemies are coming from. You’ll want a 3D audio-compatible headset for Returnal.”
Kotaku:
When you fire up Returnal for the first time, the game gives you a warning: if you want to save your current run, put the console into Rest mode.
“When you die or close Returnal you will always be returned to the crash site, and all non-permanent progression will be lost,” Housemarque’s 3D bullet-hell-esque shooter warns. “You can suspend your cycle by using the console’s rest mode functionality.”
“But I will say this: Returnal is absolutely my shyt. Housemarque knows how to make fast, slick, crisp games that look good and handle well. Now, they’ve made basically a creepy Risk of Rain that looks gorgeous as all hell on the PS5. That’s a win in my book.“
“As a showcase for the PS5 hardware, Returnal looks good with lots of effects going off, but its most impressive PS5 features lie with its implementation of the DualSense controller and 3D audio. The DualSense is put to particularly good use within the two biomes working with different gameplay mechanics and the environment. While playing, you’ll feel every step, the pull of the trigger and the impact of an enemy’s attack. Environmentally, you’ll feel things like the raindrops as they hit Selene’s suit.”
“Equally remarkable is the use of the PS5’s Tempest Engine for 3D audio. The world of Atropos comes alive, allowing players to absorb the different sounds of the biomes, whether it be the downpour in the Ruins or wind in the Wastes. It can even save your life by helping you detect the direction enemies are coming from. You’ll want a 3D audio-compatible headset for Returnal.”
Kotaku:
When you fire up Returnal for the first time, the game gives you a warning: if you want to save your current run, put the console into Rest mode.
“When you die or close Returnal you will always be returned to the crash site, and all non-permanent progression will be lost,” Housemarque’s 3D bullet-hell-esque shooter warns. “You can suspend your cycle by using the console’s rest mode functionality.”
“But I will say this: Returnal is absolutely my shyt. Housemarque knows how to make fast, slick, crisp games that look good and handle well. Now, they’ve made basically a creepy Risk of Rain that looks gorgeous as all hell on the PS5. That’s a win in my book.“
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