for the link fan boys.. this is what i'm talking about. that kinect was made for this moreso then the ps4 cam. and this isnt saying the ps4 cam is a crap cam like the ps3 cam. its not. but as far as 3D scanning. that kinect is better then the ps4 cam. especially in the event your lighting sucks. Thats the one thing it has over the ps4 cam hands down. Because it uses infrared light to do depth perception. its shooting light at you, your walls, objects in the room and trying to calculate how quickly that light bounces back to the kinect to figure out the depth of what it just saw. thats more accurate then a normal high res camera. its the equivalent of you going to a tailor and having them wrap the tap measure around your body to get your measurments vs someone taking a very high def picture of you and sending that to a tailor. sure he might be able to some what guess the right measurements with the high def pick. but the infrared pick would be more accurate since its actually measuring you in 3D. But the thing is kinect does both, HD pic + infrared scanning. So its giving the system 2 types of depictions of you for more accuracy in 3D vs what the ps4 could provide.
the kinect cam can already since the depth in your face from say your nose that sticks out vs your cheeks that are a bit deeper towards your face.
goto 1:40
remember what i said earlier about other uses for the kinect. Why stop at face scanning? When we could not only get our faces but our entire bodies in there. for us 6 foot+ dudes we aint afraid to have our real height in a hoop game. We should be able to scan our entire body using that kinect for 2k. As well as our facial expression(remember 2k has scanned this info for real players at their studios. well kinect has that ability right in your house. So not only would you be in the game visually but so would your expressions. you laugh, smile, frown, grimace, differently then other people. that sets you apart from the next person. the ps4 cam was not made to do all of that. there's a reason why it was much cheaper.
i'll add this for reference this is the old 360 kinect i believe. look how legit it already looks without that nonsense that 2k is having you go thru to scan your face. its not nearly as difficult as 2k is making it. but one of the issues is due to the ps cam it has to do some of this stuff for the ps4 users to get a solid scan. not so with the kinect.
I dont need to be in great light with a kinect 2. it can see me in the dark. it can see the depth in my face in the dark.
more links for the link lovers
http://ifixit.org/blog/5684/our-first-look-at-the-xbox-one-kinect-ir-field/
Digging a little deeper, we took a look at the
Xbox One Patent:
[0055] The image camera component may include an IR light component, a three-dimensional (3-D) camera, and an RGB camera that may be used to capture the depth image of a capture area…
In some embodiments, pulsed infrared light may be used such that the time between an outgoing light pulse and a corresponding incoming light pulse may be measured and used to determine a physical distance from the capture device to a particular location on the targets or objects in the capture area… The phase of the outgoing light wave may be compared to the phase of the incoming light wave to determine a phase shift. The phase shift may then be used to determine a physical distance from the capture device to a particular location on the targets or objects.
moe lanks
wait...what did you say Sir? at 1:07...did you say something about room lightning?
^^^This is the most obvious way you know that 2k built the face scanning for the PS4 and not the kinect. or not a version for the ps4 cam and another version making use of kinect's features. The kinect scans even in shaky lighting should not should still come out solid. 2k15 is not using those kinect features. IF they did it would EXPOSE the lack of ability for the PS4 camera. They cant do that with them making pieces of the game exclusive to Sony(sony paid for that). You cant make someone who paid you extra on the side look bad.