PS4 Spec Update: Audio DSP Is Based On AMD’s TrueAudio, Strugglebox1 loses again

satam55

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PS4 Spec Update: Audio DSP Is Based On AMD’s True Audio

by Ryan Smithon November 13, 2013 3:07 PM EST

TrueAudio2_678x452.jpg


Continuing our coverage of AMD’s APU13 conference, one of this morning’s keynotes has been from Sony’s VP of Research & Development in North America, Dominic Mallinson. Most of Dominic’s presentation was a recap of the PS4 thus far – including some detail in why Sony went with an AMD APU for the console – but Dominic did throw in one more piece of information on the PS4’s specifications that we haven’t heard before. Specifically, the PS4’s audio DSP is based on AMD’s TrueAudio technology.

PS4Hardware.jpg


Briefly, from a console-centric view this isn’t of great surprise. We’ve had every reason to believe that the PS4’s audio DSP would have similar capabilities to TrueAudio given the features and low die space cost of today’s audio DSPs, coupled with Sony’s previous comments on the matter. So from that perspective this isn’t a significant revelation as far as the PS4’s audio capabilities are concerned, but we do finally have a bit more detail on the underlying hardware powering it.

But from a PC perspective however, this is going to be more important and unexpected news. At this time we don’t know what the underlying API is like – AMD hasn’t even released the TrueAudio PC API yet – but the shared hardware is going to be a big deal for both AMD’s CPUs and APUs. One of the challenges we discussed as facing TrueAudio is developer adoption; AMD has to convince developers to take the time to program for TrueAudio along with more traditional CPU sound engines. AMD has been working with audio middleware developers to help bootstrap TrueAudio adoption, but today’s announcement would take that one step further.

AMD-TrueAudio-Presentation-29.jpg


PS4 utilizing TrueAudio means there will be at least some level of audio engine portability between the PS4 and current generation AMD products. To that end if developers can write high quality audio engines on the PS4 thanks to the presence of the dedicated audio DSP, and then take that audio engine and bring it to the PC to run on GPU/APU TrueAudio DSPs, then that provides a further avenue for bootstrapping TrueAudio usage in games. So much like Mantle in the graphics space, a shared console connection for TrueAudio in the audio space would allow for AMD to leverage their console connection to both allow better/easier porting from consoles, and to achieve the critical mass necessary to make tapping these low-level hardware features viable and worthwhile for a wider pool of developers.

That said, AMD isn’t promoting TrueAudio as a console porting solution right now like they have been Mantle, but the potential is there if AMD and developers seek to exploit it. Which if nothing else makes TrueAudio all the more worth keeping an eye on over the next year, as solving the bootstrap/adoption issue will be a critical factor in the technology’s success. On that note, according to AMD’s latest schedule Thief is still expected to be the PC TrueAudio launch title, so we should be getting to see the first fruits of AMD’s labor here in February.

http://www.anandtech.com/show/7513/ps4-spec-update-audio-dsp-is-based-on-amds-trueaudio



:ohhh: So much for @Smooth3d cysing the fukk outta of Strugglebox1's custom audio chip that's basically dedicated only for Kinect.
 
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ChrisDorner

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Not as good as Shape I see you copy and paste from neofag again.
I noticed that when you have nothing to respond with you find a way to bring up neogaf

If the site is as bad as you make it seem why are you on the site so much to the point you know when someone pulls content from there?
 
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Smooth3d

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I noticed that when you have nothing to respond with you find a way to bring up neogaf
Because that where it come from, This dimwit is to dumb to do his own shyt and when he tries neogaf shytted on him badly, lol
 

Smooth3d

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What's wrong with it coming from neogaf

If it has a legit source What's the difference between neogaf & the actual article itself
Nothing wrong persay but he does not think for himself he's basically neogaf lesion for the Coli.
 

satam55

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But you got the news from neogaf
:umad: Because we now know the PS4 has a better audio chip than Strugglebox1:

What is TrueAudio?
In a nutshell, TrueAudio is a return to the concept of hardware accelerated audio processing, with AMD leveraging their position to put the necessary hardware on the GPU. Hardware accelerated audio processing in the PC space essentially died with Windows Vista, which moved most of the Windows audio stack into software. Previously the stack was significantly implemented through drivers and as such various elements could be offloaded onto the sound card itself, which in the case of 3D audio meant having the audio card process and transform DirectSound 3D calls as it saw fit. However with Vista hardware processing and hardware access to those APIs was stripped, and combined with a general “good enough” mindset of software audio + Realtek audio codecs, the matter was essentially given up on.

Now even with the loss of traditional hardware acceleration due to Vista, you can still do advanced 3D audio and other effects in software by having the game engine itself do the work. However this is generally not something that’s done, as game developers are hesitant to allocate valuable CPU time to audio and other effects that are difficult to demonstrate and sell. Further complicating this is of course the current generation consoles, which dedicate a relatively small portion of what are already pretty limited resources to audio processing. As a result the baseline for audio is at times an 8 year old console, or at best a conservative fraction of one CPU core.

http://www.anandtech.com/show/7400/the-radeon-r9-280x-review-feat-asus-xfx/4

amd-trueaudio-presentidoar.jpg
 

Smooth3d

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:umad: Because we now know the PS4 has a better audio chip than Strugglebox1:

What is TrueAudio?


amd-trueaudio-presentidoar.jpg

nikka is not better, you dont know what any of this means its just words and charts to you lol Show me one report saying its better than Shape?
 
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