Yeah, I mean it looks good, but seeing Luis with you so much gives me heavy RE5 vibes, the reason that game felt a lot less like horror compared to 4 is because you had another gun blasting safety net that could revive youHonestly. The more I see on this. The less it looks like a horror game at all.
Honestly. The more I see on this. The less it looks like a horror game at all.

Yea I'm not in a rush to cop this shyt.Yeah, I mean it looks good, but seeing Luis with you so much gives me heavy RE5 vibes, the reason that game felt a lot less like horror compared to 4 is because you had another gun blasting safety net that could revive you
I mean this is why it was never my fav RE game but it did feel a lil more horror oriented than this remake feels.That's cause RE4 ain't ever been a horror game, it's a full blown action TPS; there's a reason why it influenced every single third person shooter franchise that came after it and not the actual horror franchises. The criticism people lob at 5 and 6 being "too action oriented" always applied equally to 4 as well.
I rather fight 5 Brock Lesnars than deal with the ganadoBray really got that Lesnar deal.... 2 matches in damn near 6 months.

Capcom has given us a look at some new gameplay footage of the upcoming Resident Evil 4 remake.
We’ve put together some of the best bits from the footage and edited it into a highlights package, complete with commentary to point out some of the remake’s new features. The footage shows some combat with enemies in the game’s fourth chapter, including a better look at the knife parrying system and the way parasites come out of enemies’ heads as you damage them.
It then shows some footage of an encounter with the Merchant, and some of the things that can be done when dealing with him, such as upgrading weaponry and selling items.
The ability to customise your attaché case containing your inventory is also shown, such as the option to apply little charms that hang off it and give new perks.
The footage then moves on to some of the sections involing Ashley, and shows how players can tell her to stay close or keep her distance depending on how dangerous the current situation is.
It then leads to combat inside Ramon Salazar’s castle, including more knife parry action, followed by a fight with a powerful Garrador enemy.


