Piff Perkins
Veteran
so this means their going to try and sell it on some gimmick
That's been their playbook for almost a decade...
this news isn't surprising
so this means their going to try and sell it on some gimmick
Its not the hardware, its the games. If Mario was a must buy in 2015, the Wii u would be doing a lot better.
Nintendo needs new IP
Huh?Its not the hardware, its the games. If Mario was a must buy in 2015, the Wii u would be doing a lot better.
Nintendo needs new IP
Huh?
Splatoon?
It sold a Milli brehSplatoon ain't selling consoles. Dumb ass Nintendo polices hold that one back.
It sold a milli to the people who alread have a Wii u. It did not sell any Wii U'sIt sold a Milli breh
http://www.polygon.com/2015/6/24/8839783/splatoon-sales-1m-units
I don't think you guys know how much money Nintendo has in the bank. They were stacking from the 80's up until the 00's when the Virtual Boy was the only flop they had. And while the Gamecube might've underperformed, the Wii sold over 100 million units and the DS sold over 150 million units.
Also, as a fan you might not see it because you don't personally care for it, but Amiibo is going to make them billions. Activision has made billions of the Skylanders franchise, the first two Disney Infinity games have made roughly a billion, there's a reason Nintendo's putting a lot of marketing effort into that.
If you then take into account that they are now venturing into mobile gaming (another spring of eternal revenue) and rumored to get into movies/tv-shows again finally, and they won't have to worry about a thing.
All of which comes down to this: No, hardcore gamers mean very little to Nintendo anymore. And as long-term fans that sucks. But just because it sucks for us doesn't mean it's the end for them, because they're going after the real money.
Nintendo is basically independent. They do everything in-house so the money that comes back is full profit. They actually have a smarter business model than the other guys, who had to resort to an "eco-system" setup to get the consumer to rely on their brand.