[SHOCKING NEWS] Assassin's Creed: Sydicate leaks in Middle East, is [allegedly] crap

The G.O.D II

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As I said above plenty of devs are guilty of the same shyt.


Yall love naughty dog though :sas2:

Battlefield, TLOU, 2K have microtransaction that literally affect MP gameplay

Gamers reaction:






AC has microtransaction for lazy people who don't want to put in work


Gamers Reaction:
hqdefault.jpg
 

MeachTheMonster

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Battlefield, TLOU, 2K have microtransaction that literally affect MP gameplay

Gamers reaction:






AC has microtransaction for lazy people who don't want to put in work


Gamers Reaction:
hqdefault.jpg
Let alone all the bugs, connectivity issues, and other fukkery those games have going on.

The last of us on PS3 ran at sub 30fps for pretty much the entire game, but they regards that as the "best"

Assassins creed runs at a similar pace and its "broken trash"

Uncharted 3 released with fukked up controls where you couldn't even aim diagonally. It was all good though, nobody holds that against them.

Let The Division release with a glaring control issue like that. Dudes would be stepping all over each other to run in calling the game and ubisoft shytty.

Damn clowns:smh:
 

Fatboi1

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Let alone all the bugs, connectivity issues, and other fukkery those games have going on.

The last of us on PS3 ran at sub 30fps for pretty much the entire game, but they regards that as the "best"

Assassins creed runs at a similar pace and its "broken trash"

Uncharted 3 released with fukked up controls where you couldn't even aim diagonally. It was all good though, nobody holds that against them.

Let The Division release with a glaring control issue like that. Dudes would be stepping all over each other to run in calling the game and ubisoft shytty.

Damn clowns:smh:
Despite the sometimes variable frame-rate during stand-offs, however, The Last of Us never becomes remotely unplayable, and the fact the player is given so many choices in each situation means a noticeable drop in smoothness in the most intense scenes isn't as damaging as it would be in other games. Switching to melee combat is more forgiving, and in many ways does a better job emphasising the feeling of survival when the odds are stacked against you.
TLOU PS3 FPS wasn't that bad. Besides that, it was a great game whether you agree or not. It wasn't AC quality with bad performance.

UC3 releasing with fukked up controls wasn't "all good" nikka. The forums were on fire about that and ND actually had 3 people from GAF come over to fix it for an upcoming patch. This persecution complex y'all got going on about ND and other devs is not based on reality. ND gets shyt on for minor issues online. If The Coli is your basis for what's important then you're fukked.
IMPORTANT.

Is there anyone in this thread with these gripes that can make it to our studio in Santa Monica no later than NOON TOMORROW, FRIDAY November 4?

I know it's a lot to ask since we all have real lives (yeah, right, this is gaf), but that would be extremely helpful.

If so, please PM me ASAP!
Here's several threads.

Uncharted 3: the single-player aiming problems thread [Details in Op, Please Read]


ND Got GAF Feedback Re: UC3 Aiming Issues, Cutscene Viewer, Animation Changes Coming


They listened and fixed it. They WORKED with the community. Those threads are over 20 pages long. The fukk you mean nobody cared? Stop rewriting history nikka.
Stop rewriting history.
 

MeachTheMonster

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TLOU PS3 FPS wasn't that bad. Besides that, it was a great game whether you agree or not. It wasn't AC quality with bad performance.
The quality of the game has nothing to do with people calling one "broken" due to frame rate issues and not the other.


UC3 releasing with fukked up controls wasn't "all good" nikka. The forums were on fire about that and ND actually had 3 people from GAF come over to fix it for an upcoming patch. This persecution complex y'all got going on about ND and other devs is not based on reality. ND gets shyt on for minor issues online. If The Coli is your basis for what's important then you're fukked.

Here's several threads.

Uncharted 3: the single-player aiming problems thread [Details in Op, Please Read]


ND Got GAF Feedback Re: UC3 Aiming Issues, Cutscene Viewer, Animation Changes Coming


They listened and fixed it. They WORKED with the community. Those threads are over 20 pages long. The fukk you mean nobody cared? Stop rewriting history nikka.
Stop rewriting history.
And nobody holds that against them to preemptively shyt on their upcoming games. It gets forgotten and thrown under the rug.

Most of their releases have had some pretty big bugs or issues and shytty microtansactions, yet it's still "Naughty Gods :blessed: :blessed:"

Buncha dudes in here have not even played the ubisoft games piling on the hate wagon.:stopitslime:
 

Fatboi1

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The quality of the game has nothing to do with people calling one "broken" due to frame rate issues and not the other.
So we gonna act like FPS drops were the only problems with Unity?


And nobody holds that against them to preemptively shyt on their upcoming games. It gets forgotten and thrown under the rug.
Yeah because TLOU came out after UC3 and the problems weren't as severe as Unity or say Driveclub or Halo MCC. let's not play dumb.

Most of their releases have had some pretty big bugs or issues and shytty microtansactions, yet it's still "Naughty Gods :blessed: :blessed:"
Nah.. There wasn't anything that was significant enough to hinder the gameplay and whatnot. Microtransactions is about it. Naughty Gods is in reference to how good the damn game is which I know you don't agree with since it's not a Microsoft studio.


Buncha dudes in here have not even played the ubisoft games piling on the hate wagon.:stopitslime:
Ubisoft makes average ass games. Deal with it.
 

Dirty Mcdrawz

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Battlefield, TLOU, 2K have microtransaction that literally affect MP gameplay

Gamers reaction:






AC has microtransaction for lazy people who don't want to put in work


Gamers Reaction:
hqdefault.jpg




:dwillhuh: the ac microtransactions affected gameplay just like the other games you listed and those games got the same amount of backlash if not more. battlefield especially got tons of backlash for the shyt they pulled with bf3.

no matter how :huhldup: i felt the ac gameplay was i always liked the narrative. these last couple games though the gameplay has not only has been meh, but the narrative has been shyt since they killed off desmond for whatever reason.
 
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MeachTheMonster

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So we gonna act like FPS drops were the only problems with Unity?
We gone act like FPS drops were the only problems with TLOU
18simxe8yy2omjpg.jpg

:stopitslime:


Yeah because TLOU came out after UC3 and the problems weren't as severe as Unity or say Driveclub or Halo MCC. let's not play dumb.
Ubisoft has put out plenty of technically sound titles. And unity wasn't as bad as mcc or Driveclub either.

Nah.. There wasn't anything that was significant enough to hinder the gameplay and whatnot. Microtransactions is about it. Naughty Gods is in reference to how good the damn game is which I know you don't agree with since it's not a Microsoft studio.
Not being able to aim diagonally isn't "hindering" gameplay :usure:


Ubisoft makes average ass games. Deal with it.
If people just said they didn't like the games that would be fine. But people just like run in to shyt on them for daps and cool points while ignoring the same shyt from their favorite games/devs:smh:
 

Fatboi1

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We gone act like FPS drops were the only problems with TLOU
18simxe8yy2omjpg.jpg

:stopitslime:



Ubisoft has put out plenty of technically sound titles. And unity wasn't as bad as mcc or Driveclub either.


Not being able to aim diagonally isn't "hindering" gameplay :usure:



If people just said they didn't like the games that would be fine. But people just like in to shyt on them for daps and cool points while ignoring the same shot from their favorite games/devs:smh:
You know you're reaching when you try to find that one instance of a glitch happening in a game in an isolated incident to draw parallels to a game that was WIDELY known as broken and experienced by pretty much everyone. I guarantee you that was not the norm for the average player.

Halo 3 is broken. Bungie are shyt.

And UC3 aiming issue WAS a hindrance.. The fukk you talking about?? I said TLOU didn't have any gameplay hindrances.

Stop it.
 

Ciggavelli

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I literally couldn't play AC:unity for months and months. Like not play it at all without it crashing my computer. It wasn't fixed for like 5 months. No other game has been that bad. At least I could play the other games with fukked up shadows or no sli or bad controls or low fps. I couldn't even play AC:unity. That's inexcusable. And for them to take so much time to fix it. :camby:

Ubi deserves the hate :ufdup:

Don't get me started on watch dogs either. That stuttering piece of shyt that nobody could run above high. fukk Ubi :pacspit:
 

MeachTheMonster

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You know you're reaching when you try to find that one instance of a glitch happening in a game in an isolated incident to draw parallels to a game that was WIDELY known as broken and experienced by pretty much everyone. I guarantee you that was not the norm for the average player.

Halo 3 is broken. Bungie are shyt.

And UC3 aiming issue WAS a hindrance.. The fukk you talking about?? I said TLOU didn't have any gameplay hindrances.

Stop it.
It's not just one instance. Those issues were pretty common before the game got a a couple patches

More Terrifying Than Clickers? Last of Us Glitches

And I wouldn't call any of them "broken" or "shyt". I'm just saying for the people that would. Keep it consistent across the board.
 

MeachTheMonster

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I literally couldn't play AC:unity for months and months. Like not play it at all without it crashing my computer. It wasn't fixed for like 5 months. No other game has been that bad. At least I could play the other games with fukked up shadows or no sli or bad controls or low fps. I couldn't even play AC:unity. That's inexcusable. And for them to take so much time to fix it. :camby:

Ubi deserves the hate :ufdup:

Don't get me started on watch dogs either. That stuttering piece of shyt that nobody could run above high. fukk Ubi :pacspit:
I played it just fine. Of course I had the documented issues, but I was still able to play

It was probably because you were trying to play on 6 screens with 3 GPUs at 6K resolution :mjlol:
 

Fatboi1

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It's not just one instance. Those issues were pretty common before the game got a a couple patches

More Terrifying Than Clickers? Last of Us Glitches

And I wouldn't call any of them "broken" or "shyt". I'm just saying for the people that would. Keep it consistent across the board.
No, they weren't pretty common. I can bet you the number of people who had those glitches were minuscule compared to AC Unity's problems and Halo MCC. You rarely ever saw anyone talk about issues with the former yet the latter had issues widespread that affected damn near everybody.
Every game has little bugs and glitches. Every game is not broken.

Bugs and Glitches =/= broken.

AC: Unity= A broken game
TLOU=Stellar gam with a few bugs that normal games have. Stop it slime

I know you want to defend the under dog right now but comparing AC Unity to TLOU is not helping your cause.
This "Nobody checks other devs out for their problems!!" rhetoric is simply false. You're just basing that off of a small group of posters on the fukking coli.
 

MeachTheMonster

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No, they weren't pretty common. I can bet you the number of people who had those glitches were minuscule compared to AC Unity's problems and Halo MCC. You rarely ever saw anyone talk about issues with the former yet the latter had issues widespread that affected damn near everybody.
Every game has little bugs and glitches. Every game is not broken.

Bugs and Glitches =/= broken.

AC: Unity= A broken game
TLOU=Stellar gam with a few bugs that normal games have. Stop it slime
Unity had the same exact problems as TLOU.

Here you call one "broken" and the other you make excuses for.

Thank you for proving my point.

Damn clown:heh:
 

Fatboi1

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Unity had the same exact problems as TLOU.

Here you call one "broken" and the other you make excuses for.

Thank you for proving my point.

Damn clown:heh:
Oh yeah it did?? Probably in the mind of Meach it did.
You're the same clown that called The Order Ryse with Guns, compared Uncharted and Ryse and drop expert opinions on games you don't play.

Move along breh. I have actual games to play.
 

Ciggavelli

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I played it just fine. Of course I had the documented issues, but I was still able to play

It was probably because you were trying to play on 6 screens with 3 GPUs at 6K resolution :mjlol:
Yeah, that's why it had like a 2.7 user review score on metacritic. I was the only one that had stuttering. Come on :camby:

fukking far cry 4 had terrible stuttering too, but at least they fixed that after 2 months.

Stop caping for Ubi. They are well known to make unoptimized piece of shyt games. I'm not the only one with that opinion at all. Ubi doesn't care about gamers. AC:Unity was the pinnacle of that.

They have a lot to prove. A lot.
 
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