Consumers need to have some balls and stopping running to the store on release day.
Hell nikkas gotta stop even going out and pre-ordering these games. It wouldn't surprise me if publishers saw those pre-order numbers and rushed the project along before interest and #'s wane. It's getting to the point that I'm just gonna start waiting a week or two after release to pick up games because they all seem to have some sort of issue, and I wanna know if it'll fukk up my experience or not before dropping money.
Define unfinished product when it comes to a piece of software. Assassin's Creed Unity is a functional product and it's playable. I've played it. It might not be the best game it could have been but it works.
Sure these games are functional, but that doesn't excuse poor performance and the weird happenings in things like ACU, or terrible matchmaking systems and lack of party control in Halo. A lot of games just feel like they weren't tested extensively enough, or if they were, testers feedback got ignored. It's hard to believe someone played ACU from a testing standpoint, saw those faces and thought it was just cool and just said "games fine." A lot of games nowadays have a lot of really small things that should be resolved through/in testing phases, if there are any, or if devs listened to testers.
Destiny might've been accused of a lot of things, but the alpha and beta ensured a lot of the small issues got resolved, and that their online component functioned properly and that they could allocate resources where necessary for the official launch to go smooth.


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fukk outta here with that shyt
why would you want microsoft gone. They brought in online look at all the good its done I 