Should WWE 2K15 Game Be "WWE vs WCW" On Some "Marvel vs Capcom" Ish?

MushroomX

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"If Mushroom wins we riot" signs on deck :bryan:

I guess to fully get into the mode.
  • Start out in NXT. You follow the UFC System, where you pick your moves based on a moveset of your characters career.
  • The first months are hard, as your EXPECTED to lose but gain Experience for the more minutes you last. You are also subjected to being the roster's bytch.
  • Once you get enough rep, you have to begin making friends/enemies backstage; start your links to your brehs which you will Kliq up later or be called up when they form a Stable in the E'. You also have to pay attention to your notoriety, as your more likely to be jumped. This will happen with you with the same energy after your match in the ring, should you win the brawl backstage you get more reps.
  • With the better rep, the more people are willing to friend you or betray you. Like in a stable, if your character is becoming the HBK, you might get a cutscene where you have a choice.
    • BUD BUNDY seems upset, and he looks Jealous.
      • ATTACK
      • SAY NOTHING
      • TALK
    • The result of which determines your path. Now the thing is, if your are a small time wrestler, a betrayal of a friend would limit a small turn. Now if you are a Hulk Hogan, and you attack your friend after 5 years, that would make you a instant massive heel. Although in the match after the turn, you must win, or else the quick turn would cause the audience to laugh at you. You have to prove it.
  • At any moment, you can end a Tag Team/Stable, mutually or attacking; although you need the stable to be around for months before you turn, or else you will get less points because no one cares.
  • At Wrestlemania, dependent on the placement and fanbase, you will be pulled aside a month before and you are given a EXPANDED entrance set for WM alone.
  • Also at Wrestlemania, you will get a custom video; length determinant on how long the feud is.
  • By default, the bigger the rivalry... the inflated the stats of the wrestler; easier to counter, to kick out. In addition, if you are 1-0 vs a Rival, and the match was good, expect the Rivals stats to be increased by 10% in order to easily beat you.
 

Beautiful Bobby Eatin

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I guess to fully get into the mode.
  • Start out in NXT. You follow the UFC System, where you pick your moves based on a moveset of your characters career.
  • The first months are hard, as your EXPECTED to lose but gain Experience for the more minutes you last. You are also subjected to being the roster's bytch.
  • Once you get enough rep, you have to begin making friends/enemies backstage; start your links to your brehs which you will Kliq up later or be called up when they form a Stable in the E'. You also have to pay attention to your notoriety, as your more likely to be jumped. This will happen with you with the same energy after your match in the ring, should you win the brawl backstage you get more reps.
  • With the better rep, the more people are willing to friend you or betray you. Like in a stable, if your character is becoming the HBK, you might get a cutscene where you have a choice.
    • BUD BUNDY seems upset, and he looks Jealous.
      • ATTACK
      • SAY NOTHING
      • TALK
    • The result of which determines your path. Now the thing is, if your are a small time wrestler, a betrayal of a friend would limit a small turn. Now if you are a Hulk Hogan, and you attack your friend after 5 years, that would make you a instant massive heel. Although in the match after the turn, you must win, or else the quick turn would cause the audience to laugh at you. You have to prove it.
  • At any moment, you can end a Tag Team/Stable, mutually or attacking; although you need the stable to be around for months before you turn, or else you will get less points because no one cares.
  • At Wrestlemania, dependent on the placement and fanbase, you will be pulled aside a month before and you are given a EXPANDED entrance set for WM alone.
  • Also at Wrestlemania, you will get a custom video; length determinant on how long the feud is.
  • By default, the bigger the rivalry... the inflated the stats of the wrestler; easier to counter, to kick out. In addition, if you are 1-0 vs a Rival, and the match was good, expect the Rivals stats to be increased by 10% in order to easily beat you.
:damn: This is good :ohhh:
 

Art Barr

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I've said it many times before and I'll say it again.....FIX THE fukkING GAMEPLAY :damn:

AND the damn graphics, too. The graphics I saw last time for a WWE game were INEXCUSABLE :snoop:

I swear to God.....If they scrapped the Season Mode for the next game and actually overhauled the gameplay and graphics, then that would be the first wrestling game I copped in years :wow:


Have not bought a rasslin game since muscles on gamecube.
never got to play it cause it was broke.


Art Barr
 

Ill Lou Malnati

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This doesn't need to be an annual game. They never change anything up because they're always too busy working on the next release, so they just regurgitate the same ideas from the last 10 years and start slacking on the graphics.

But in their defense, there's no reason for them to change anything up because the same people buy this game year after year.
 

MushroomX

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This doesn't need to be an annual game. They never change anything up because they're always too busy working on the next release, so they just regurgitate the same ideas from the last 10 years and start slacking on the graphics.

But in their defense, there's no reason for them to change anything up because the same people buy this game year after year.

Or just do a game, and post a DLC for next year to update the game; expanded/cut rosters.
 
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