Gizmo_Duck
blathering blatherskite!
All the Hermen hulst haters gotta eat shyt

Still the goat unlike Hulst and Ryan
Good fukk Demon’s SoulsShuhei on Demon's Souls.
- Produced by Japan Studio and developed by From Sofware, Shu inherited the game as president of WWS.
- Didn't get the producer to explain the purpose of the game, what Miyazaki was trying to achieve.
- Thought the game balance was broken as an action game when he played it as it was a pioneer of a new subgenre.
- SCEA and SCEE passed on publishing the game, Bandai Namco and Atlus published in those markets.
- Game became a cult hit as people played it and found its true nature.
- Gamespot gave it Game of The Year - published by Atlus, which Shu sent to SCEA marketing who replied "OUCH".
- From Software was already working on the sequel but they were dissatisfied in their treatment by PlayStation so declined an offer to work with them on it.
- Bandai Namco offered them joint IP ownership if they changed the name from Demon's Souls to Dark Souls.
I’ll never forgive Shu for this.
Fumbling the fromsoftware/dark souls bag is worse than signing concord
Shuhei on Demon's Souls.
- Produced by Japan Studio and developed by From Sofware, Shu inherited the game as president of WWS.
- Didn't get the producer to explain the purpose of the game, what Miyazaki was trying to achieve.
- Thought the game balance was broken as an action game when he played it as it was a pioneer of a new subgenre.
- SCEA and SCEE passed on publishing the game, Bandai Namco and Atlus published in those markets.
- Game became a cult hit as people played it and found its true nature.
- Gamespot gave it Game of The Year - published by Atlus, which Shu sent to SCEA marketing who replied "OUCH".
- From Software was already working on the sequel but they were dissatisfied in their treatment by PlayStation so declined an offer to work with them on it.
- Bandai Namco offered them joint IP ownership if they changed the name from Demon's Souls to Dark Souls.
I’ll never forgive Shu for this.
Fumbling the fromsoftware/dark souls bag is worse than signing concord
it worked out better for Fromsoftware and gamers in the end.
Shuhei on Demon's Souls.
- Produced by Japan Studio and developed by From Sofware, Shu inherited the game as president of WWS.
- Didn't get the producer to explain the purpose of the game, what Miyazaki was trying to achieve.
- Thought the game balance was broken as an action game when he played it as it was a pioneer of a new subgenre.
- SCEA and SCEE passed on publishing the game, Bandai Namco and Atlus published in those markets.
- Game became a cult hit as people played it and found its true nature.
- Gamespot gave it Game of The Year - published by Atlus, which Shu sent to SCEA marketing who replied "OUCH".
- From Software was already working on the sequel but they were dissatisfied in their treatment by PlayStation so declined an offer to work with them on it.
- Bandai Namco offered them joint IP ownership if they changed the name from Demon's Souls to Dark Souls.
I’ll never forgive Shu for this.
Fumbling the fromsoftware/dark souls bag is worse than signing concord
The bold is a crazy downplay of the half a billy concord flop.Shuhei on Demon's Souls.
- Produced by Japan Studio and developed by From Sofware, Shu inherited the game as president of WWS.
- Didn't get the producer to explain the purpose of the game, what Miyazaki was trying to achieve.
- Thought the game balance was broken as an action game when he played it as it was a pioneer of a new subgenre.
- SCEA and SCEE passed on publishing the game, Bandai Namco and Atlus published in those markets.
- Game became a cult hit as people played it and found its true nature.
- Gamespot gave it Game of The Year - published by Atlus, which Shu sent to SCEA marketing who replied "OUCH".
- From Software was already working on the sequel but they were dissatisfied in their treatment by PlayStation so declined an offer to work with them on it.
- Bandai Namco offered them joint IP ownership if they changed the name from Demon's Souls to Dark Souls.
I’ll never forgive Shu for this.
Fumbling the fromsoftware/dark souls bag is worse than signing concord
bold is a crazy downplay of the half a billy concord flop.![]()
Shuhei on Demon's Souls.
- Produced by Japan Studio and developed by From Sofware, Shu inherited the game as president of WWS.
- Didn't get the producer to explain the purpose of the game, what Miyazaki was trying to achieve.
- Thought the game balance was broken as an action game when he played it as it was a pioneer of a new subgenre.
- SCEA and SCEE passed on publishing the game, Bandai Namco and Atlus published in those markets.
- Game became a cult hit as people played it and found its true nature.
- Gamespot gave it Game of The Year - published by Atlus, which Shu sent to SCEA marketing who replied "OUCH".
- From Software was already working on the sequel but they were dissatisfied in their treatment by PlayStation so declined an offer to work with them on it.
- Bandai Namco offered them joint IP ownership if they changed the name from Demon's Souls to Dark Souls.
I’ll never forgive Shu for this.
Fumbling the fromsoftware/dark souls bag is worse than signing concord