Gizmo_Duck
blathering blatherskite!
All the Hermen hulst haters gotta eat shyt



Still the goat unlike Hulst and Ryan

Good fukk Demon’s SoulsShuhei on Demon's Souls.
- Produced by Japan Studio and developed by From Sofware, Shu inherited the game as president of WWS.
- Didn't get the producer to explain the purpose of the game, what Miyazaki was trying to achieve.
- Thought the game balance was broken as an action game when he played it as it was a pioneer of a new subgenre.
- SCEA and SCEE passed on publishing the game, Bandai Namco and Atlus published in those markets.
- Game became a cult hit as people played it and found its true nature.
- Gamespot gave it Game of The Year - published by Atlus, which Shu sent to SCEA marketing who replied "OUCH".
- From Software was already working on the sequel but they were dissatisfied in their treatment by PlayStation so declined an offer to work with them on it.
- Bandai Namco offered them joint IP ownership if they changed the name from Demon's Souls to Dark Souls.
I’ll never forgive Shu for this.
Fumbling the fromsoftware/dark souls bag is worse than signing concord
Shuhei on Demon's Souls.
- Produced by Japan Studio and developed by From Sofware, Shu inherited the game as president of WWS.
- Didn't get the producer to explain the purpose of the game, what Miyazaki was trying to achieve.
- Thought the game balance was broken as an action game when he played it as it was a pioneer of a new subgenre.
- SCEA and SCEE passed on publishing the game, Bandai Namco and Atlus published in those markets.
- Game became a cult hit as people played it and found its true nature.
- Gamespot gave it Game of The Year - published by Atlus, which Shu sent to SCEA marketing who replied "OUCH".
- From Software was already working on the sequel but they were dissatisfied in their treatment by PlayStation so declined an offer to work with them on it.
- Bandai Namco offered them joint IP ownership if they changed the name from Demon's Souls to Dark Souls.
I’ll never forgive Shu for this.
Fumbling the fromsoftware/dark souls bag is worse than signing concord
it worked out better for Fromsoftware and gamers in the end.it worked out better for Fromsoftware and gamers in the end.


Shuhei on Demon's Souls.
- Produced by Japan Studio and developed by From Sofware, Shu inherited the game as president of WWS.
- Didn't get the producer to explain the purpose of the game, what Miyazaki was trying to achieve.
- Thought the game balance was broken as an action game when he played it as it was a pioneer of a new subgenre.
- SCEA and SCEE passed on publishing the game, Bandai Namco and Atlus published in those markets.
- Game became a cult hit as people played it and found its true nature.
- Gamespot gave it Game of The Year - published by Atlus, which Shu sent to SCEA marketing who replied "OUCH".
- From Software was already working on the sequel but they were dissatisfied in their treatment by PlayStation so declined an offer to work with them on it.
- Bandai Namco offered them joint IP ownership if they changed the name from Demon's Souls to Dark Souls.
I’ll never forgive Shu for this.
Fumbling the fromsoftware/dark souls bag is worse than signing concord
we on they ass nowThe bold is a crazy downplay of the half a billy concord flop.Shuhei on Demon's Souls.
- Produced by Japan Studio and developed by From Sofware, Shu inherited the game as president of WWS.
- Didn't get the producer to explain the purpose of the game, what Miyazaki was trying to achieve.
- Thought the game balance was broken as an action game when he played it as it was a pioneer of a new subgenre.
- SCEA and SCEE passed on publishing the game, Bandai Namco and Atlus published in those markets.
- Game became a cult hit as people played it and found its true nature.
- Gamespot gave it Game of The Year - published by Atlus, which Shu sent to SCEA marketing who replied "OUCH".
- From Software was already working on the sequel but they were dissatisfied in their treatment by PlayStation so declined an offer to work with them on it.
- Bandai Namco offered them joint IP ownership if they changed the name from Demon's Souls to Dark Souls.
I’ll never forgive Shu for this.
Fumbling the fromsoftware/dark souls bag is worse than signing concord


bold is a crazy downplay of the half a billy concord flop.![]()

Shuhei on Demon's Souls.
- Produced by Japan Studio and developed by From Sofware, Shu inherited the game as president of WWS.
- Didn't get the producer to explain the purpose of the game, what Miyazaki was trying to achieve.
- Thought the game balance was broken as an action game when he played it as it was a pioneer of a new subgenre.
- SCEA and SCEE passed on publishing the game, Bandai Namco and Atlus published in those markets.
- Game became a cult hit as people played it and found its true nature.
- Gamespot gave it Game of The Year - published by Atlus, which Shu sent to SCEA marketing who replied "OUCH".
- From Software was already working on the sequel but they were dissatisfied in their treatment by PlayStation so declined an offer to work with them on it.
- Bandai Namco offered them joint IP ownership if they changed the name from Demon's Souls to Dark Souls.
I’ll never forgive Shu for this.
Fumbling the fromsoftware/dark souls bag is worse than signing concord
