Skate 4 | TBA

Gizmo_Duck

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Damn I didn’t even realize this was cross gen. At a time when even big multiplayer games are starting to drop last gen
 

rabbid

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so the game is already updated for people in the playtests? or maybe they just added trophies and it carries over into early access. there's hella people playing now. Gives Burnout Paradise vibes. Hopefully it gets another update in September
 

Lootpack

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Art style aside…the gameplay is fun when you get into the groove of things and the sound design is on point.

That being said, it’s wild how an early access with so many players on the map can still manage to feel empty. I see other players online, but don’t get the feeling that I’m actually playing with them…if that makes sense. No S.K.A.T.E., no brands, no pros, repetitive “challenges”, and clothing/accessories akin to the shyt you see off The Sims.

Which makes me wonder…what have they been doing all these years? The first Skate alone is still ahead of its time.
 

Lootpack

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Soundtrack is kinda ass, too. EA usually kills it in that department. First joint had P-Rod introduced to Gang Starr’s ‘Now You’re Mine’ and Rick Ross’ ‘Hustlin’’’ for Rob Dyrdek/Big Black (R.I.P.). shyt was memorable.
 

KingTut

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Where the hell are the brands? The game is fun but it feels empty and soulless without Nike, DVS, Supra, GIRL, etc. all I see is fukking Vans :what:
 

DaSk8D00D

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Didn't get a chance to play this until recently. Now that I've leveled up a couple areas and got a feel for the progression of the game, I have a lot of mixed feelings, but overall the potential is very much there. They should've giving this a different name though . This is not skate 4 or a sequel to the OG games, but rather an online spin-off title


Core Gameplay is the strongest thing about this game. Feels like a slightly more grounded skate 3, but with way better animations and small QoL features to bring it up to parity with Session/SkaterXL simulation style games. However this game very much leans more towards the skate 3 arcadey style of gameplay when it comes to the missions and challenges. You doing a lot of roller coaster ass shyt when it comes to objectives. That said, there's enough depth in the gameplay to where you can totally just free skate and play realistically and they give you the sandbox to do that at a pretty good level. Animations are fire and better than anything else out now. Free skating with friends is super fun too.

Also this game 100% took so long to make because they built a full blown parkour game/suicide sim alongside the skating. This is straight up Assassin's Creed shyt the only other games with movement like this are where you play as a ninja or superhuman:heh:. Gives the city much more verticality and space for rooftop parks but it's definitely the most different feeling thing about the gameplay so far. The players very first gameplay objective in the game is to run and climb up a 20 ft wall to get their first board :why:



Now where this game inherently has friction is the live service aspect of obtaining gear and progression. It "works" from a GaaS perspective but from a skateboarding perspective, a fukking loot box skate shop is the dumbest thing you could possibly imagine. Like, they basically WANTED to piss off anybody who wasn't 10 years old with that approach, particularly given skateboarding's generally anti-establishment nature. It's at least not TOO grindy if you have experience at the game but it feels so fukking dumb to be doing a bunch of challenges so I can get coins to buy a CHANCE to get the white tee shirt out of a loot box. If it weren't so easy for me to grind thru the challenges this would have me up in arms forreal. People are 100% gonna hate that shyt until they give people more options to get the specific gear they want. They also need to add way more brand content but im giving them a pass for now since this is early access (as they remind you profusely) and the first season starts in October.


Now this games utmost biggest flaw is the lack of CULTURE. THPS and the OG skate games very much immersed you into skate culture and did it in a very authentic way. This game has the most Disney Channel+Rocket Power ass vibe you can imagine and it's not the art style making me say that. Why in the absolute fukk is an AI assistant telling me that "footy" means footage? The missions/tours/progression system and dialogue is sooooooo fortnite-saturday morning cartoon shyt. Its like the game is more trying to immerse you into this MMO/Social skate loot grind community than actual skateboarding culture, which is quite jarring compared to damn near any real skateboarding game that's ever come before it.


Overall though, as I said before this is gonna be a game that people hella complain about but will certainly play:skip: How well it does as a live service game is gonna come down to how well they listen to player feedback (they're hella pushing surveys so that's good), and how interesting they can get with brand collabs and seasonal updates. The core is there but it's still very raw overall. I'm interested to see how the game changes a year from now, but they need to figure out this game's true identity.
 

Lootpack

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Yeah this is part of why even though the shyt is free, I can’t necessarily blame others for thinking it feels like a mobile game.

Edit: Just found out it is indeed heading to mobile in the future, so that explains a lot. Lol. I’m definitely heading back into it tonight tho. shyt can be fun.
 
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daze23

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I just wanna free skate. sad to hear they're not really incorporating more brands, and aspects of the culture
 
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