Just doesn't seem like there is much depth to this game at all.
The truth is I'd rather have Xenoblade coming out of Friday than this. I don't care that it was "game of show" I've owned a Wii U since day 1 and watched the footage of this game and meh.
I think the bold is sig worthyThe truth is I'd rather have Xenoblade coming out of Friday than this. I don't care that it was "game of show" I've owned a Wii U since day 1 and watched the footage of this game and meh.
Splatoon Is the Best Game Nintendo’s Made in Years
The game's single player is surprisingly in-depth for a title that has been marketed as a multiplayer game, combining elements of platforming and shooting in a style of game that reminds me of Ratchet & Clank or Jak & Daxter. While I don't want to spoil too much, splattering down octopus-like bad guys and leaping from platform to platform on ink trails doesn't really get old - and the level design manages to keep some of the mechanics fresh by continually using them in new ways. Despite the good design, there's no truly great design. I'd hoped for more puzzle segments and clever mechanics subversion, and there's opportunity for Portal-like complexity that goes unfulfilled. Hopefully some of Nintendo's DLC can fill that hole.
In some ways, Splatoon's online component is disappointing, and the lack of so many features will likely push other shooter fans away. But most of those shortcomings can be forgiven in my mind because of how damn fun it is. As a shooter it's refreshing, and as a 3D platformer it's up there with some of Nintendo's greatest creations. You'll quickly forget about the fact that you're playing Turf War over and over as you squid down an alley, leap across a gap, and shoot enemies in the air as you fall. All Nintendo needs to do is keep supporting Splatoon, because the foundation is fantastic.
As of launch, though, Splatoon has enough going for it between the single-player and multiplayer to keep me happy. Nintendo has built two separate gameplay tracks that use the same mechanic yet feel discrete. They’re both a ton of fun, and they both have some obvious areas ripe for improvement. I can’t say whether Splatoon will become the next big franchise for Nintendo, with sequels every generation and spin-offs and endless fanboy buzz. But after this strong debut, it certainly deserves some attention.
Splatoon may not offer much “content” out of the box, but it does offer enough reason to keep coming back to it, hungry for more. Despite a simple idea and a handful of maps, this eccentric shooter does – as the game’s irritating in-universe TV hosts declare – “stay fresh.” It balances strategy with anarchy in a riveting way, and nails the balance between instant gratification and heartbreak as players obsessively cover their world with color and have to watch as their hard work is consistently overwritten in a way that only makes one more desperate to hit back. Some of the technical aspects of online multiplayer could use an overhaul, particularly the lobbies, but otherwise it’s a smooth ride and a ton of energetic merriment.
I’ve played it. I’m still buying it. Can’t think of a stronger recommendation than that.
You’re a squid, you’re a kid, you’re a squid, you’re a kid.
Some reviews
TIME - 5/5
The Escapist - 4.5/5
Destructoid - 8.5/10
Polygon - 8.5/10
Gametrailers - 8.4/10
The Jimquisition - 8/10
IGN
Anyone copping today? I'ma be playing this shyt tonight.
Thats what they're calling it breh. I can't believe nikkaz was getting hyped for Sunset Overdrive, but not this. And now that the reviews are all saying the same thing, I hope people catch on. Wii-U has the best games out.bout to pick it up
game of the summer![]()