I've heard this numerous of times. How is it more expensive? Time wise?
Yeah, people gotta check out some of the requirements for sprites as things have evolved over the years. The amount of work that goes into it is kinda ridiculous.Yeah time wise especially with how the hd sprites are nowadays. Half of it is companies being too cheap to pay people. Especially when your competitors are out there doing 3d models as well.
A new fighting game with some good clean 2d sprites would be dope, but I feel like the only ones willing to do that are the smaller/indie developers. Bigger heads like Capcom see it as a waste of time and money I feel.
Even with as much time (and straight up love, which is rare these days in itself) that's put into GGXrd/DBFZ, its still a huge effort. 2D hand drawn? In this generation? I can't see too many developers looking at it and saying the cost is worth it.

people had no idea how important that game was for the industry
per community demand

this shyt don't come easy or cheap and Capcom got no problem churning out something like MvCI either.



How can you ignore it when it's all over the place. I guess you're one of the Capcoms fanboys, I've never displayed frustrations that Capcom ain't allowing me to enjoy other games.I can comment as much as I want as I grew up on Capcom games and see the garbage that they release or Re-release it's sad as their releases have been mediocre at best. LOL, this ain't 1996 anymore where you can ignore announcements or releases.