Subtracting a point per miss to solve NBA three point dilemma

BBG

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you thinking too highly of yourself. you never designed a system in your life and it shows.

ok you subtract a point for a shot clock violation. do you also subtract a point for every turnover ?

a system where there are multiple situations where committing a turnover could be a BETTER outcome than taking a shot is a trash system

if Im up 2 in the end why would I ever try to make a shot instead of dribbling to 3 seconds and then giving the ball to the other team ? and the defending team will not attempt trying to steal the ball because its better for them to have a 24 second violation. it doesnt make any sense.


subtracting points for misses is extremely idiotic and it breaks basic strategy of games. do better.
That was mean :sadcam: I didnt even have smoke for you and actually gave you credit for providing solid arguments. Still, I appreciate the mental sparring so long as you acknowledge how much easier it is to tear down someone else's idea as opposed to coming up with one one of your own :stopitslime:. It's funny you claim I've never designed a system in my life and it shows, because I intend to show you all up and down this thread how a real nikka creates on the fly. I open the floor for debate and slay you peasants one by one until my idea is the last one standing. He who's last is left to tell the tale.


Now, for turnovers. -1 for shot clock violations, and if a team gains possession of the ball due to the opposing team turning the ball over, that team now has no -1 penalty until possession changes again. Meaning, in late game situations if a team wanna get cute and just literally give the ball away, the opposing team has the opportunity to shoot themselves back into the game with no penalty for missing.


I'm freestyling this shyt as we go so respect my mind and I'll respect yours. But please, continue.
 

Osmosis

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I say the problem with the NBA is it's too free flowing. There are really no positions and there's very little strategy. Everybody runs the same boring shyt and it really just comes down to "did he make it or miss it from 3". What schemes are there outisde of dribble hand-off and down screens? Ain't no getting away from that without a major switch up.
There's more strategy than ever breh
 

FunkDoc1112

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That was mean :sadcam: I didnt even have smoke for you and actually gave you credit for providing solid arguments. Still, I appreciate the mental sparring so long as you acknowledge how much easier it is to tear down someone else's idea as opposed to coming up with one one of your own :stopitslime:. It's funny you claim I've never designed a system in my life and it shows, because I intend to show you all up and down this thread how a real nikka creates on the fly. I open the floor for debate and slay you peasants one by one until my idea is the last one standing. He who's last is left to tell the tale.


Now, for turnovers. -1 for shot clock violations, and if a team gains possession of the ball due to the opposing team turning the ball over, that team now has no -1 penalty until possession changes again. Meaning, in late game situations if a team wanna get cute and just literally give the ball away, the opposing team has the opportunity to shoot themselves back into the game with no penalty for missing.


I'm freestyling this shyt as we go so respect my mind and I'll respect yours. But please, continue.
These stupid ass additional rules are turning it into a completely different game :mjlol:

What if a team has a big lead and gets a steal, especially if they're forcing a lot of turnovers? Now they can miss with impunity while the other team is risking falling further behind just by even trying to come back? And if the trailing team wants to try forcing a turnover to miss without penalty, then the games are gonna turn into farcical foul fests from failed traps and steal attempts, the final 24 seconds of a close game except for entire stretches of time.

Penalizing teams for missing but then dropping the penalty on opposing turnovers will cause the game to revolve around forcing turnovers and look like some NCAA mid-major bullshyt.
 
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BBG

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These stupid ass additional rules are turning it into a completely different game :mjlol:

What if a team has a big lead and gets a steal, especially if they're forcing a lot of turnovers? Now they can miss with impunity while the other team is risking falling further behind just by even trying to come back? And if the trailing team wants to try forcing a turnover to miss without penalty, then the games are gonna turn into farcical foul fests from failed traps and steal attempts, the final 24 seconds of a close game except for entire stretches of time.

Penalizing teams for missing but then dropping the penalty on opposing turnovers will cause the game to revolve around forcing turnovers and look like some NCAA mid-major bullshyt.
I mean I don't see the problem, honestly. Teams in danger of losing the contest should be looking to force turnovers, wtf :dahell: and on the flip side, teams looking to force turnovers on the losing team to secure their victory should be doing that anyway as well, wtf :dahell:


What ever happened to "you reach, I teach" it ain't gonna turn into mid major bs because these dudes are the best of the best and they won't be having anyone handling the ball in late game situations that's gonna turn the sht over. I think you're greatly exaggerating the fallout from these simple, yet effective changes. These "minor" rules being added are simple addendums to the original change. As in, there's only one major rule change, the other ones I've offered are just modifiers to the one. It's really not as convoluted as you'd like it to be, and guess what?


That was by design.
 

FunkDoc1112

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I mean I don't see the problem, honestly. Teams in danger of losing the contest should be looking to force turnovers, wtf :dahell: and on the flip side, teams looking to force turnovers on the losing team to secure their victory should be doing that anyway as well, wtf :dahell:


What ever happened to "you reach, I teach" it ain't gonna turn into mid major bs because these dudes are the best of the best and they won't be having anyone handling the ball in late game situations that's gonna turn the sht over. I think you're greatly exaggerating the fallout from these simple, yet effective changes. These "minor" rules being added are simple addendums to the original change. As in, there's only one major rule change, the other ones I've offered are just modifiers to the one. It's really not as convoluted as you'd like it to be, and guess what?


That was by design.
You're missing the point - nobody but some weirdos are trying to see a game revolve around steals and not shot attempts. We already saw what happaned when basketball didn't have a shot clock - coaches are gonna try to find anyway to game the system that they can even at the cost of entertainment, and these dumb rules you're proposing make it ripe for nonsense.

If a "simple" rule requires all these modifiers...modifiers that make it even more complicated...then it's stupid.
 

FTBS

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nikkas really hate 3s :mjlol:. Just take the 3pt line away if you are gonna punish people (more than they already do get punished) for misses. We keep coming up with all of these "fixes" when the obvious and easy answer is right there...do away with the zone.
 

DaRock

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I wish y'all knew how stupid you look when you stroll in here exclaiming how dumb of an idea or is without being able to articulate why.


It'd be one thing if the reason was obvious, but it isn't. It's not as if you're not explaining why it's dumb because you're above that sort of thing. You're not explaining why it's dumb because you can't.

The reason is obvious- hell even by how you need to add all types of other rules/stipulations simply to try to change how many threes a team takes is overload.
By this logic, teams would rather take shot clock violations instead of even attempting 3s because a miss results in a point being taking away- so why even have a 3pt line??

Hell having a 15 attempt limit for each half makes more sense than this math project that you trying implement.
 

Luke Cage

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Solving the three point dilemma isn't about penalizing 3's trying to get them to shoot less 3's.

its about incentivizing more 2's.

Much easier to implement and still allows for players like steph curry who actually should spam 3's to continue doing their thing.

Wouldn't be a big deal to give bigs a lil more time in the paint without drastically changing the game. Give them 5 seconds or even 8 instead 3. minor change, but suddenly lots more paint scoring.

another idea although this is more drastic. Give them two free throws for shooting fouls inside the 3 point line but outside the paint. Even if they make the shot. they still get 2. Mid range attempts only.
A fouled 3pt shooter has an opportunity for a 4 pt play. This gives the same opportunity to mid range shooters,. Which means they would be more willing to settle for contested mid range shots like Kobe used to, which have largely fallen out of favor today.

Those two changes will have people doing more in the post and in the mid range , without any penalty to the steph curry play style.
 

Mantis Toboggan M.D.

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Solving the three point dilemma isn't about penalizing 3's trying to get them to shoot less 3's.

its about incentivizing more 2's.

Much easier to implement and still allows for players like steph curry who actually should spam 3's to continue doing their thing.

Wouldn't be a big deal to give bigs a lil more time in the paint without drastically changing the game. Give them 5 seconds or even 8 instead 3. minor change, but suddenly lots more paint scoring.

another idea although this is more drastic. Give them two free throws for shooting fouls inside the 3 point line but outside the paint. Even if they make the shot. they still get 2. Mid range attempts only.
A fouled 3pt shooter has an opportunity for a 4 pt play. This gives the same opportunity to mid range shooters,. Which means they would be more willing to settle for contested mid range shots like Kobe used to, which have largely fallen out of favor today.

Those two changes will have people doing more in the post and in the mid range , without any penalty to the steph curry play style.
This actually seems like a sound idea to encourage more shots in the post and to slow the game down a little bit without artificially hurting the offense:ehh:. I have no issue with the pace of the current game since it’s basically where it was in the late 80’s which nobody complained about but with how much more running teams do these days guys wear down faster and it leads to guys getting hurt.
 

nieman

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I think another way to deter them from taking so many 3s is by allowing defenders to be more physical on the perimeter. If you know they're now allowed to close out, crowd you, and be physical, a lot of those wide open 3s aren't so wide open anymore. And also call those moving screens, especially on the perimeter. It's an offensive foul and going the other way. And of course, no more zone...which was the old illegal defense.
 
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