From the PC thread I saw this and It got me thinking.... It's not as simple to just "make better consoles" multiple times a gen aaaaand it's pretty stupid to think it's a feasible feat.
Honestly, I think this line of thinking is absolutely stupid for multiple reasons. Consoles aren't made for guys like you.
First of all, having multiple console sku's is a pipe dream that just isn't grounded in reality.
To whom would these boxes sell to?? The extremely vocal minority that care about why their version of Call of Duty has dynamic resolution and/or mostly stable 60fps?? This is a small market and it would be stupid to manufacture millions of consoles multiple times a generation just to sell to very few people.
Consoles are supposed to be simple and straightforward. A Larrybox or Nogamestation 4 will be the same thing 8 years later. Devs can make games for that specific platform years later and it'll work for pretty much everyone who bought it day one.
Secondly, to assume that a hypothetical $600 console with "decent" power would be good enough is an anemic thought process. Did you forget new GPU's and CPU's are constantly coming out?? What about the R&D phase?? I doubt the console manufacturers just decide overnight what GPU they want and get it out in stores a few months later.
Now the people complaining about the games taking long to come out would further be irritated because now devs are developing for PC, PS4(X) and Xbox(X) which would take up WAY more time and resources and obviously they'd still target the lowest spec. It's a lose lose situation. No real return on that.
No real optimized version, waste of time developing games for MULTIPLE sku's per console AND it's mostly a minority install base. Having one box that devs get familiar with is what allows console games to have games that come out during it's generation that look balls to the wall amazing despite running on "puny" hardware. Despite the endless mocking of consoles by PC gamers, I know deep down they'd love if a dev like say Naughty Dog could develop for PC's targeting specs like a GTX 970 minimum. I would love to get shyt looking like this on PC but it is what it is.
The average gamer doesn't care about all that extra shyt PC gamers be talking about. You have dudes thinking the average gamer is worrying about Anti Aliasing and textures and whatnot. The average gamer just looks at "graphics" and calls it a day. I built a PC for my friend and his first thing he utters when a new game is out is "put the graphics up" with absolutely no regards for performance or anything.
That's the type of person console gamers primarily are. The vocal crowd on forums that talk about fps and resolution and DF this and that are a SMALL minority. The average person doesn't care about that shyt.
Talk to me.
These consoles are honestly pathetic, anyone else check out the Unreal Kite Demo? Without these shyt boxes dragging everything else down we'd have Toy Story level graphics.
I was thinking about this yesterday, but the market spoke. The majority of the console crowd refuses to pay $500 for a gaming machine and as a result we now have a generation that is under powered for the next couple of years.
Something tells me that Sony and Microsoft will introduce their next gen consoles in 2017, the idea of another console generation lasting 8 years is unrealistic with the way technology advances now.
i agree. gpu's in the xb1 and ps4 are on par with a gtx 660.
lol if they stretch this gen for 8 years.
at the progress being held back on the PC side.
The $200 yearly cycle is inevitable at this point IMO. No optical drives, no more unnecessary bs like kinect.
Run on a 3 year support cycle for these things
2013 model is released and supported until late 2016
2014 model support till 2017
2015 model support till 2018
Architecture from here on out is not going to change much anymore. Every previous year can be knocked down to "medium" and then eventually "low" settings capable in the eyes of developers. No OS updated after 3 cycles, Sony and Microsoft have a huge backlog that people can enjoy for years to come. Focus on getting the emulation right for legacy and clearly the support for new piff.
The Witcher 3 can run on a i5 2500K or Phenom II X4 940 and a GTX 660. You mean to tell me they can't holla at AMD to get an APU system built around something similar and release something for $200? The Controller doesn't come in the package anymore, you buy one and that is your controller for the foreseeable future.
Honestly, I think this line of thinking is absolutely stupid for multiple reasons. Consoles aren't made for guys like you.
First of all, having multiple console sku's is a pipe dream that just isn't grounded in reality.
To whom would these boxes sell to?? The extremely vocal minority that care about why their version of Call of Duty has dynamic resolution and/or mostly stable 60fps?? This is a small market and it would be stupid to manufacture millions of consoles multiple times a generation just to sell to very few people.
Consoles are supposed to be simple and straightforward. A Larrybox or Nogamestation 4 will be the same thing 8 years later. Devs can make games for that specific platform years later and it'll work for pretty much everyone who bought it day one.
Secondly, to assume that a hypothetical $600 console with "decent" power would be good enough is an anemic thought process. Did you forget new GPU's and CPU's are constantly coming out?? What about the R&D phase?? I doubt the console manufacturers just decide overnight what GPU they want and get it out in stores a few months later.
Now the people complaining about the games taking long to come out would further be irritated because now devs are developing for PC, PS4(X) and Xbox(X) which would take up WAY more time and resources and obviously they'd still target the lowest spec. It's a lose lose situation. No real return on that.
No real optimized version, waste of time developing games for MULTIPLE sku's per console AND it's mostly a minority install base. Having one box that devs get familiar with is what allows console games to have games that come out during it's generation that look balls to the wall amazing despite running on "puny" hardware. Despite the endless mocking of consoles by PC gamers, I know deep down they'd love if a dev like say Naughty Dog could develop for PC's targeting specs like a GTX 970 minimum. I would love to get shyt looking like this on PC but it is what it is.
The average gamer doesn't care about all that extra shyt PC gamers be talking about. You have dudes thinking the average gamer is worrying about Anti Aliasing and textures and whatnot. The average gamer just looks at "graphics" and calls it a day. I built a PC for my friend and his first thing he utters when a new game is out is "put the graphics up" with absolutely no regards for performance or anything.
That's the type of person console gamers primarily are. The vocal crowd on forums that talk about fps and resolution and DF this and that are a SMALL minority. The average person doesn't care about that shyt.
Talk to me.