The Art of Animation (Japanese, American, European...)

Liu Kang

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@T-K-G , @OCCAMS_RAZOR, @Majestyx, @TheGodling

There was this idea in the Anime thread so I created the thread which seemed to really interesting. Thread could focus about different between animation schools, techniques, about the prevalence of scenario VS the drawing, about the industries (whether western or eastern) and maybe help a few brehs interested in animation to get some inspiration.

Lately, I have been really mindblown by Masaaki Yuasa and his work.
I started watching Ping Pong the animation and the design, objectively speaking, is terrible. Look at this :


But if you can pass the simple ass design, the anime is incredibly rich : poetic atmospheres with mixed designs, dynamic action sequences, realistic attitudes and moods, great audio and video editing and cutting, I'm simply immersed in it and it flows so well, the time passes without me seeing it... I took a look at his past work (Kaiba, Kemonozume, the Tatami Galaxy) and it's the same. Weird design, "poor" animation (as it is on purpose) but the whole universe of his, the whole piece is an absolutely complete experience.

I strongly recommend it (Ping Pong but also the other works even if I didn't really start watching them) to you brehs who are interested in animation, not necessary in animes but more in the artistic side of animated flicks
 

T-K-G

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@T-K-G , @OCCAMS_RAZOR, @Majestyx, @TheGodling

There was this idea in the Anime thread so I created the thread which seemed to really interesting. Thread could focus about different between animation schools, techniques, about the prevalence of scenario VS the drawing, about the industries (whether western or eastern) and maybe help a few brehs interested in animation to get some inspiration.

Lately, I have been really mindblown by Masaaki Yuasa and his work.
I started watching Ping Pong the animation and the design, objectively speaking, is terrible. Look at this :


But if you can pass the simple ass design, the anime is incredibly rich : poetic atmospheres with mixed designs, dynamic action sequences, realistic attitudes and moods, great audio and video editing and cutting, I'm simply immersed in it and it flows so well, the time passes without me seeing it... I took a look at his past work (Kaiba, Kemonozume, the Tatami Galaxy) and it's the same. Weird design, "poor" animation (as it is on purpose) but the whole universe of his, the whole piece is an absolutely complete experience.

I strongly recommend it (Ping Pong but also the other works even if I didn't really start watching them) to you brehs who are interested in animation, not necessary in animes but more in the artistic side of animated flicks

if you had any questions about behind the scenes shyt as far as production in animation concecpts Flooby Nooby is a great site that goes in-depth on the science behind damn near everything animation :whew:
:banderas: i was just rewatching this today

Tarantino wild for that one brehs :whew:


but if you talkin full length movie animation, most recent piff i can think of is Tekkonkinkreet



story was aight at most, but the animation is just :ohlawd:
 
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Majestyx

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Asian brehs are the goat drafts man now when it comes to animation, then the frenchies....then bum ass ameriacans, tho we do have some beasts here still. when i have some time i'll drop some links to stuff.

studios that always animate piff tho..

Studio 4c
Bones
MIR
 

TheGodling

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I wouldn't even call Yuasa Masaaki's anime's 'ugly'. The styles he chooses are what I'd call 'rough around the edges', but they actually move a lot more fluid than typical Japanese animation, so I'd say his work often looks better than regular anime.
 

Majestyx

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I wouldn't even call Yuasa Masaaki's anime's 'ugly'. The styles he chooses are what I'd call 'rough around the edges', but they actually move a lot more fluid than typical Japanese animation, so I'd say his work often looks better than regular anime.
yeah, his shyt is like a penciltest, the animation itself is better than anything currently shown on CN. that shyt is like a frazetta or norman rockwell sketch in terms of animation
 

Majestyx

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yutaka nakamura
tumblr_ml42hdjYuR1r8tyjfo1_500.gif


tumblr_n4npn9ddTU1rl3tlpo2_400.gif
 

Liu Kang

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I wouldn't even call Yuasa Masaaki's anime's 'ugly'. The styles he chooses are what I'd call 'rough around the edges', but they actually move a lot more fluid than typical Japanese animation, so I'd say his work often looks better than regular anime.
I wasn't saying ugly by "terrible". I meant it more like simplistic compared to the average anime. I know it's a choice from him and I actually like it but I'm not sure that most anime watchers would like that.
 

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i'm way more into the design aspect of animation than actual animation currently. i am gonna focus more on actual animation going forward tho. i migt can post some design stuff also.
 

TheGodling

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I wasn't saying ugly by "terrible". I meant it more like simplistic compared to the average anime. I know it's a choice from him and I actually like it but I'm not sure that most anime watchers would like that.

Well, if you want to get into that, there's always Aku No Hana, a show that literally got hated to death by the manga fanbase because they dropped the traditional manga art style and instead filmed the entire series in live action and rotoscoped it. The choice was daring and the result was shytted on, yet its distinct art style did cause the show to veer into cult status for those more open minded about what their anime look like.

i'm way more into the design aspect of animation than actual animation currently. i am gonna focus more on actual animation going forward tho. i migt can post some design stuff also.

I wonder what you think about this then:



It's a French animated movie that based its entire art design on the principle of caricature. Characters are grotesque clichés emphasized after cultural/social stereotypes. To give a simple example, this is what all Americans look like in the movie:

2003_the_triplets_of_belleville_013.jpg

It's a great movie too, featuring no dialogue and only telling the story visually.
 

T-K-G

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Well, if you want to get into that, there's always Aku No Hana, a show that literally got hated to death by the manga fanbase because they dropped the traditional manga art style and instead filmed the entire series in live action and rotoscoped it. The choice was daring and the result was shytted on, yet its distinct art style did cause the show to veer into cult status for those more open minded about what their anime look like.



I wonder what you think about this then:



It's a French animated movie that based its entire art design on the principle of caricature. Characters are grotesque clichés emphasized after cultural/social stereotypes. To give a simple example, this is what all Americans look like in the movie:

2003_the_triplets_of_belleville_013.jpg

It's a great movie too, featuring no dialogue and only telling the story visually.

it's crazy you posted this film cuz i fukk with a movie this same director made in 2010 and i was just watching it again like 3 weeks ago



dude is dope :salute:
 

Majestyx

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Well, if you want to get into that, there's always Aku No Hana, a show that literally got hated to death by the manga fanbase because they dropped the traditional manga art style and instead filmed the entire series in live action and rotoscoped it. The choice was daring and the result was shytted on, yet its distinct art style did cause the show to veer into cult status for those more open minded about what their anime look like.



I wonder what you think about this then:



It's a French animated movie that based its entire art design on the principle of caricature. Characters are grotesque clichés emphasized after cultural/social stereotypes. To give a simple example, this is what all Americans look like in the movie:

2003_the_triplets_of_belleville_013.jpg

It's a great movie too, featuring no dialogue and only telling the story visually.

triplets of bville is cool. its dope from a design stand[oint, all the character dsigns are on point. animating that prolly was a bytch since its not overly simplified. that shyt is raw tho.

the animation in the Illusionist is smooth as fukk
 

Liu Kang

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Space Dandy had a few greats eps (hte one with the plants for example, or the last one with the big mechs fight. Though I was not convinced in the beginning I liked this anime.

What did y'all think about Redline ? Shyt was ridiculous and I felt it could only be fully enjoyed under illegal substances :mjpls:
 

T-K-G

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Space Dandy had a few greats eps (hte one with the plants for example, or the last one with the big mechs fight. Though I was not convinced in the beginning I liked this anime.

What did y'all think about Redline ? Shyt was ridiculous and I felt it could only be fully enjoyed under illegal substances :mjpls:
still haven't watched Space Dandy :wow:

i fukked with Redline a lot :ohlawd: still watch it from time to time
redline-o.gif


i just thourght the ending was kind of abrupt :ld: you didn't get to see the aftermath of anything, the shyt just ended

but the art direction of that film is :banderas: pitch black shadows as far as the eye can see :banderas:
 

Majestyx

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Space Dandy had a few greats eps (hte one with the plants for example, or the last one with the big mechs fight. Though I was not convinced in the beginning I liked this anime.

What did y'all think about Redline ? Shyt was ridiculous and I felt it could only be fully enjoyed under illegal substances :mjpls:
redline is piff.

i havent watched space dandy yet either. i just catch a few bits of the animation here and there. there are a few things anime wise i need to catch up with.

just found one of the character designers for suicide shop :lawd:
 
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