The DBZ fighting games are deeper than most conventional fighters (SF, MK, SC)

Kitsune

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Watch at least the first 2 minutes. the video reveals it all.:whoo:

I dont think they really get the credit they deserve, the only thing it doesnt really have in comparison is advanced pre set combo input, because they force you to actually chain your attacks by your own intuition and the way I see it takes more skill as it depends on pure creativity and precise timing. Everything else is there, the juggling, the zoning tactics, the mindgames, etc

:ld:
 

Kitsune

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Not to mention the developers to these titles are the same team that co-developed to SF4, these guys arent some random team of dudes, theyre seasoned developers in the fighting game genre
 

Ill-Mind

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charlie_murphy_laugh-59458.gif


The only DBZ game that remotely has any kind of depth is Budokai 3, and that's only if you equip certain items such as the turtle shell :camby:
 

Kitsune

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charlie_murphy_laugh-59458.gif


The only DBZ game that remotely has any kind of depth is Budokai 3, and that's only if you equip certain items such as the turtle shell :camby:


B3 was the first title where they actually started to implement depth in the fighting engine, even the followng psp titles outshined B3 in that aspect :camby:
 

Kitsune

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@MostInfamous just ended the thread.

I'm negging/1starring @Kitsune for this shytty thread

If these games have so much depth, why is there no tournament scene for them and why is it not featured at the Super Bowl of Fighting Game tourneys (Evo?) :sas1:

Yeah I thought so :sas2:

because theyre higly underrated and looked over, its an anime title so of course its gonna have a stigma attached. Ive played both and I made my points clear, the point is the dbz titles are just as great as the conventional fighter and at times even better.
But I understand, its embarassing to have some lowly anime title measure up the otherwise glorified overated gem titles in the genre :umad:
 
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StarClout

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because theyre higly underrated and looked over, its an anime title so of course its gonna have a stigma attached. Ive played both and I made my points clear, the point is the dbz titles are just as great as the conventional fighter and at times even better.
But I understand, its embarassing to have some anime title measure up the otherwise glorified honorable gem titles in the genre :umad:
Wrong. Anime title or not it would've gotten picked up. Look at JoJo's Bizarre Adventure and Fist of The North Star. Both are anime/manga series which have fighting games that are loved and adored by the Fighting Game Community and have had competitive scenes/tourneys for them. JoJo's is especially adored in the FGC for being very in depth with it's engine and it's engines tightness when it comes to execution and timing. JoJos Bizarre adventure is on the GGPO/Supercade Online emulators and saw an Online HD rerelease on XBLA/PSN not too long ago

JoJos is considered a "real mans fighting game" due to its steep learning curve and timings/execution. So once again you're talking out your ass.

When you can do shyt like this in DBZ in competitive play come holla at me



:camby: and once again 1SNR for you good sir
 
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blackslash

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Wrong. Anime title or not it would've gotten picked up. Look at JoJo's Bizarre Adventure and Fist of The North Star. Both are anime/manga series which have fighting games that are loved and adored by the Fighting Game Community and have had competitive scenes/tourneys for them. JoJo's is especially adored in the FGC for being very in depth with it's engine and it's engines tightness when it comes to execution and timing. JoJos Bizarre adventure is on the GGPO/Supercade Online emulators and saw an Online HD rerelease on XBLA/PSN not too long ago

JoJos is considered a "real mans fighting game" due to its steep learning curve and timings/execution. So once again you're talking out your ass.

When you can do shyt like this in DBZ in competitive play come holla at me



:camby: and once again 1SNR for you good sir

Actually budokai 3 does have a good amount of depth and was developed by former sf2 developers

Also if we go by ur standards than MK series is a fraud series because MK until MK9 has never been treated as a serious fighter by the FGC
 

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Actually budokai 3 does have a good amount of depth and was developed by former sf2 developers

Also if we go by ur standards than MK series is a fraud series because MK until MK9 has never been treated as a serious fighter by the FGC

Sigh.....

Prior to MK9, MK was a sore spot for the FGC cause they had no competitve value due to being bad for Tourney play. That was more NRS/Midways's fault tho. UMK3/Trilogy was the only exception and that was on accident. For MK9 Boon/NRS listened to prior complaints and built a deep IN DEPTH engine suitable for high level/competitive play

The current scene for UMK3/MK9/Injustice is where it is now in the FGC cause the MK competitive community had to fight to get it there. Nobody thought MK9 was get to be at EVO at first. When it did the SF/Marvel community complained but MK9 was one of the hypest tourneys and it grew from there. Not to mention the frequent infighting in the MK community that happened. MK9 has gone through A LOT to get where it is now in the FGC.

Case in point it DBZ had depth and what not as OP claimed, then a community would've seen it thrive through thick and thin like the MK community did for MK9 so it would be big time.
 
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Ill-Mind

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Actually budokai 3 does have a good amount of depth and was developed by former sf2 developers

Also if we go by ur standards than MK series is a fraud series because MK until MK9 has never been treated as a serious fighter by the FGC

That's a lie, UMK3 has had a competitive scene for years
 

blackslash

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Sigh.....

Prior to MK9, MK was a sore spot for the FGC cause they had no competitve value due to being bad for Tourney play. That was more NRS/Midways's fault tho. UMK3/Trilogy was the only exception and that was on accident.

The current scent for UMK3/MK9/Injustice is where it is now cause the MK competitive community had to fight to get it there. Nobody thought MK9 was get to be at EVO at first. When it did the SF/Marvel community complained but MK9 was one of the hypest tourneys and it grew from there. Not to mention the frequent infighting in the MK community that happened.

Case in point it DBZ had depth and what not as OP claimed, then a community would've seen it thrive through thick and thin like the MK community did for MK9 so it would be big time.
No..ur not understanding that there is a certain set of "traditions" fighting games have to keep to be evo worthy

Budokai 3 is not a traditional fighter..and doesnt play like one..and the game wasnt promoted to be in that scene...For example SMash is also not a traditional fighter but because its community pushed soo hard for it to be considered evo worthy it is now

MK9 was also pushed by NR to be an evo fighter due to its "competetive" mission statement for that game

The depth of budokai 3 cant be determined simply due to whether or not its at evo..thats silly....

1. Its not an arcade game
2.Its not a traditional fighter
3.Its a game based on a highly popular anime so most of the purchases were from dbz fanboys
4.Those who play budokai 3 with the full metagame in mind is a very small minority
 

Kitsune

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Wrong. Anime title or not it would've gotten picked up. Look at JoJo's Bizarre Adventure and Fist of The North Star. Both are anime/manga series which have fighting games that are loved and adored by the Fighting Game Community and have had competitive scenes/tourneys for them. JoJo's is especially adored in the FGC for being very in depth with it's engine and it's engines tightness when it comes to execution and timing. JoJos Bizarre adventure is on the GGPO/Supercade Online emulators and saw an Online HD rerelease on XBLA/PSN not too long ago

JoJos is considered a "real mans fighting game" due to its steep learning curve and timings/execution. So once again you're talking out your ass.

When you can do shyt like this in DBZ in competitive play come holla at me



:camby: and once again 1SNR for you good sir


using some street fighter knockoff as an example doesnt really counter the argument, assuming that the two systems are similar then the embracement of one should follow the embracement of the other
Secondly, the dbz titles do require precise timing and knowledge of stuns and animation cancelling to execute any chainable set of string of attacks; so if having a "steep" learning curve" is the main point of entry as you mentioned, then your case is beyond irrelavant as most of the casual players including myself arent even aware of the meta mechanics the engine actually is capable of.. Which goes back to the point of the topic stating why the series is looked over in the first place.
 
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