"The Last Gaurdian" Director Copping Pleas

Swiggy

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by Luke Karmali
November 19, 2013
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The Last Guardian director Fumito Ueda has apologised to fans over the game's continuing delays.

In the latest issue of Edge magazine, Ueda open up about his feelings regarding the fact the game seems to be in limbo, as well as how the team remains motivated in the face of continuing upheaval.


"Putting aside the short-term output, more than anything I feel terribly sorry that for various reasons I have kept my audience waiting for such a long time," he explained.


I feel terribly sorry that for various reasons I have kept my audience waiting for such a long time.

"Maintaining motivation is all about producing something great. A hobby or alcohol might help to refresh you temporarily, but they won’t motivate creativity. Also, the original staff members on Ico and SOTC are just as fussy over details as I am.

"I always want to create quickly, and I always want to increase the rate of production. In the case of The Last Guardian, my creative work was mostly finished a long time ago, but the details of when, where and how it will be completed are beyond my control."

Elsewhere in the interview, Ueda confirms that he's working on other projects outside of his freelance work with The Last Guardian, but explains they must remain secret for now.


Following the announcement of The Last Guardian in 2009, Ueda, who also served as director on Ico and Shadow of the Colossus, left Sony in 2011 but agreed to stay on in order to see the game through to completion. It was said The Last Guardian was making progress last year, more reassurances came earlier this year, and then we received word it had been put on hiatus in June. That changed last month, when it was said that Japan Studio is actively working on it, but that Puppeteer and Knack took precedence. Finally, at TGS Sony's Shuhei Yoshida explained the company was waiting to reintroduce the game, as the reported hiatus never actually happened.

Will we eventually see The Last Guardian released on the PS4? Time will tell.

http://www.ign.com/articles/2013/11...elay?utm_campaign=fbposts&utm_source=facebook

So nikkas just gonna drop games mid-development like fanfics to work on other projects? :dead:

This shyt was supposed to be the pinnacle of the systems, had every nikka with Mini-Disc Walkman tramp stamps tryna tell us that this was the game that would seal Micro$oft's fate and whatever. Scust at Sony embarrassing the legacy of PS2 the GOAT. Now it hopes to release on the PS4? That's Crackdown philosophy. Will it come with a demo for Drake 4? :dead:

But this won't matter, cuz y'all off the PS3, right? :troll:

Promise groundbreaking graphics/gameplay for a current gen game, only to get lost in the shuffle of next gen games, brehs :dead:
 

NatiboyB

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What game was it that crackdown came with a demo for?
 

hex

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That changed last month, when it was said that Japan Studio is actively working on it, but that Puppeteer and Knack took precedence.

Dumbasses. :snoop:

Push back A-list titles that people are actually looking for to and work on B and C-list shyt that gets borderline terrible reviews, brehs.

Fred.
 
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